The authors would like to thank Interactive System Studio (http://iss.io/) at Plymouth University for facilitating technical implementation and specialist resources. This work was partially supported by BBSRC grant BB/L000814/1.
Baltsavias, E.P. (1999). A comparison between photogrammetry and laser scanning. ISPRS Journal of Photogrammetry and Remote Sensing, 54(2-3), 83–94.
Borisyuk, R., Azad, A.K., Conte, D., Roberts, A., and Soffe, S.R. (2014). A developmental approach to predicting neuronal connectivity from small biological datasets: a gradient-based neuron growth model. PLoS ONE, 9(2). doi: 10.1371/journal.pone.0089461
Bryson, S. (1996). Virtual reality in scientific visualization. Communications of the ACM, 39(5), 62–71.
Li, W-C., Merrison-Hort, R., Zhang, H-Y., and Borisyuk, R. (2014). The Generation of Antiphase Oscillations and Synchrony by a Rebound-Based Vertebrate Central Pattern Generator. The Journal of Neuroscience, 34(17), 6065-6077.
McCormick, B., DeFanti, T.A., and Brown, M. (1987). Visualization in Scientific Computing. IEEE Computer Graphics and Applications, 7(10), 69–69.
Roberts, A., Conte, D., Hull, M., Merrison-Hort, R., Azad, A.K., Buhl, E., Borisyuk, R., and Soffe, S.R. (2014). Can simple rules control development of a pioneer vertebrate neuronal network generating behavior? The Journal of Neuroscience, 34(2), 608-621.
Rohrer, R.M., Shaw, C.D., Panda, P., Kukla, J.M., and Roberts, D.A. (2000). Procedural shape generation for multi-dimensional data visualization. Computers & Graphics, 24(3), 375–384.
Sautois, B., Soffe, S.R., Li, W-C., and Roberts, A. (2007). Role of type-specific neuron properties in a spinal cord motor network. The Journal of Computational Neuroscience, 23, 59-77.
Steuer, J. (1992). Defining Virtual Reality: Dimensions Determining Telepresence. Journal of Communication, 42(4), 73–93.
Unity Game Engine [computer software] (2016). Available at: https://unity3d.com/.
Unreal Game Engine [computer software] (2016). Available at: https://www.unrealengine.com/blog/welcome-to-unreal-engine-4.