AUTHOR=Kang Jimoon , Kim Seongcheol TITLE=Game over too soon: early specialization and short careers in esports JOURNAL=Frontiers in Psychology VOLUME=Volume 16 - 2025 YEAR=2025 URL=https://www.frontiersin.org/journals/psychology/articles/10.3389/fpsyg.2025.1585599 DOI=10.3389/fpsyg.2025.1585599 ISSN=1664-1078 ABSTRACT=IntroductionEsports has become a global phenomenon, offering considerable professional opportunities, enhanced cognitive abilities, and strong social capital for young competitors. However, these benefits are often counterbalanced by significant challenges, including burnout, exploitation, and inconsistent governance, particularly for its predominantly young talent.MethodsIn this convergent mixed-methods study, we examine the factors influencing career longevity in esports by integrating a longitudinal analysis of 15,021 players’ records (1998–2023) and in-depth qualitative interviews conducted with ten key stakeholders in the Korean esports ecosystem.ResultsOur quantitative findings reveal an exponential increase in tournaments, prize money, and active competitors yet also expose a concerning trend: newer birth cohorts, especially those born after 1998, exhibit markedly shortened careers—with median durations approaching just 2 years. Complementary qualitative insights elucidate how early specialization, exploitative contractual practices, intense training regimens, and fragmented governance contribute to burnout and rapid career turnover.DiscussionTogether, these results underscore the urgent need for comprehensive policy reforms, including standardized contractual frameworks, holistic athlete support systems, and centralized regulatory oversight, to safeguard young talent and ensure the long-term sustainability of esports.