About this Research Topic
Creativity has now emerged at the front line of research in the interdisciplinary field of Human-Robot Interaction (HRI). The goal of this Research Topic is to present this research in a single collection. There are many important lines of investigation within creativity and robotics. Some include designing and developing robots that can integrate and facilitate creativity in humans, solve problems creatively, provide “out of the box” ideas, act curiously, be intrinsically motivated, make sense of and integrate different stimuli, and extend the human potential by achieving tasks that neither the robot nor the human could do alone.
We welcome researchers from diverse backgrounds, including those that are technical/computational, social scientific, and design-oriented. Interdisciplinarity will be a focus of this Research Topic, as we bring together research on algorithms and simulations, theoretical systematic literature reviews and meta-analyses, experimental studies, field studies, designs, art, and more. Investigations on creativity and robotics come from different standpoints, from the development of robots that incorporate creative abilities, to robots that have been developed as tools to potentiate creativity in humans but are not necessarily creative themselves. Thus, this is a timely moment for a dedicated venue that integrates current research efforts in creativity and robotics.
By exploring novel ways to emulate creativity in robots, we aim to create new tools, as well as to advance the understanding of what creativity is in humans. Understanding human creativity is an ongoing, active research area where multiple definitions for the term “creativity” exist. Lacking a theoretical and algorithmic definition of creativity prevents us from recreating it in machines. Thus, we intend to present rigorous scientific advancements in methods, measures, models, algorithms, and theories, that contribute to the understanding of the interplay between social robots and creativity research.
Contributions to this Research Topic are required to provide a clear definition for the concept of creativity. Additionally, contributions are expected to discuss how their research contributes to a “common language” that advances the holistic notion of the concept of creativity across fields.
Topics of interest include, but are not limited to:
• Algorithms to simulate creativity in social robots
• Curiosity in social robots
• Creativity applications of social robots, including educational, healthcare, in-home,
entertainment, among others
• Humor and jokes in social robots
• Long-term creativity between humans and robots
• Creative content generation in robots
• Outcomes of interaction with a creative robot
• Human perception of creative robots
• Artistic applications of robots reporting creativity outcomes, including poetry, music, design,
visual arts, performances
• Creativity as domain-specific or a domain-general in social robots
• Computational creativity for social robots
• Group versus individual creativity in human-robot interaction
• Creativity measurement in human-robot interaction
• Co-creation with social robots
• Robot embodiments and aesthetics for creativity fostering
• Creative process versus creative outcome
• Measuring human experiences in creating with robots
• Identifying key aspects of human creativity for machine design
Keywords: Human-Robot Interaction, Social Robotics, Creativity, Creative Robotics
Important Note: All contributions to this Research Topic must be within the scope of the section and journal to which they are submitted, as defined in their mission statements. Frontiers reserves the right to guide an out-of-scope manuscript to a more suitable section or journal at any stage of peer review.