About this Research Topic
- The purpose and scope of news via virtual reality
- Ethical and legal aspects of news through VR
- Technical issues, including the comparison of computer graphics based VR compared to 360 degree video
- The impact on methods of production
- New paradigms for storytelling in the context of news
- Methods of interaction – for example, how to allow consumers of VR news to move through an environment, how to ensure that they actually focus on the core of the story rather than be looking elsewhere
- The use of AI techniques in production
- Advantages and disadvantages of immersive journalism compared to traditional media presentations
Frontiers offers many different types of possible papers – see here: http://journal.frontiersin.org/journal/robotics-and-ai/section/virtual-environments#article-types
For this Research Topic we will also allow “Demonstration Papers” where authors submit downloadable examples of immersive journalism pieces, with the corresponding articles focusing on aspects of those pieces – for example, the technical issues involved, the interface for the consumers, how news production values were realised, the objectives of the piece including why immersive journalism was chosen as the production method, and so on. The goal is to be informative, to be informative for practitioners and researchers in this emerging field.
Keywords: Journalism, Virtual Reality, Augmented Reality, Immersive, News, 360VR
Important Note: All contributions to this Research Topic must be within the scope of the section and journal to which they are submitted, as defined in their mission statements. Frontiers reserves the right to guide an out-of-scope manuscript to a more suitable section or journal at any stage of peer review.