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OPINION article

Front. Hum. Neurosci.

Sec. Cognitive Neuroscience

Volume 19 - 2025 | doi: 10.3389/fnhum.2025.1643718

From Abstract Painting to Action Painting: Rethinking Embodied Simulation in

Provisionally accepted
Jounga  EomJounga Eom*Junhee  KimJunhee Kim
  • Seoul National University, Seoul, Republic of Korea

The final, formatted version of the article will be published soon.

Neuroaesthetics is a field of study that investigates the neural mechanisms underlying aesthetic experience (Pearce et al. 2016). The concept of "aesthetic experience" has long been a subject of philosophical debate. Advances in neuroimaging now permit researchers to explore brain regions involved in the aesthetic experience of art (Petcu 2018). Nevertheless, both neuroaesthetics and philosophy continue to grapple with the persistent challenge of clearly articulating what constitutes an aesthetic experience, a difficulty that underscores the complexity of this phenomenon (Nadal et al. 2012, Carroll 2012). In this paper, we use "aesthetic experience" to refer broadly to any perceptual response to artworks, understood as a distinct class of experience elicited by objects intentionally set apart from ordinary life.Freedberg and Gallese introduced an embodied simulation within the context of art perception, proposing that the aesthetic experience of observing depicted actions and the traces of an artist's physical gestures involves the activation of the human mirror neuron system (MNS) (Freedberg and Gallese 2007). Mirror neurons-first identified in macaques-are a class of visuomotor neurons that discharge both when an individual executes an action and when they observe another individual performing the same action (Rizzolatti and Craighero 2004). Neuroscientist Vittorio Gallese argued that the activation of the MNS enables observers to internally replicate the perceived action within their own neural circuitry, forming an actionobservation network that functionally links perception and motor processes (Gallese 2005). This mechanism, which Gallese termed embodied simulation, involves the internal reenactment of observed actions within the observer's own motor system-embodied in the sense that the simulation is grounded in the observer's motor capacities (Gallese and Sinigaglia However, Sbriscia-Fioretti et al. presented abstract paintings as traces of hand movement. Abstract paintings are produced by hand movement, yet, the perception of such traces is not the same as the perception of abstract paintings, as they are not simply a collection of brushstrokes. Therefore, the results cannot be automatically assumed as a reaction to abstract paintings. Whether the result can be applied to abstract paintings and could be considered a distinctive aspect of responses to such paintings needs to be examined. We discuss these issues and hypothesize that the embodied simulation to brushstrokes is a discrete aesthetic experience for action paintings, a subset of abstract paintings, rather than abstract paintings in general. In their study, Sbriscia-Fioretti et al. anticipated that the participants could perceive a certain degree of dynamicity from brushstrokes, the traces of hand movement; in Franz Kline's abstract paintings Suspended 1953, Painting Number 2 1954, Painting Number 7 1952. The analysis of the Event-Related Potentials(ERPs) sources showed motor activation. The authors interpreted these findings with Gallese's embodied simulation theory, proposing that the participants' brains were simulating the hand movements implied by the brushstrokes even though they remained physically still. They argued that this simulation was induced specifically by the artist's ability to emphasize brushstrokes, suggesting it is a distinctive aspect of the response to abstract paintings (Sbriscia-Fioretti et al. 2013).However, Heimann et al. showed that embodied simulation can also be triggered by observing any traces of hand movements, such as "scribbles" (Heimann, Umilta, and Gallese 2013). It happened without an artist's ability to emphasize brushstrokes; therefore, it is hard to believe that embodied simulation to brushstrokes is a distinctive experience for such paintings.Moreover, responses to observed actions depend on more than dynamic cues alone. Iacoboni et al. discovered that observing actions within a context resulted in larger motor responses than observing simple actions. The context offered clues to recognize the intention of the action, resulting in stronger reactions. Although limited to immediate, stimulus-linked intentions, the study showed that embodied simulation plays a role in the low-level processing of observed actions (Iacoboni et al. 2005). Considering the enhanced motor response to action with the intention rather than to simple action, it is possible that traces of hand movement were not the only cause for embodied simulation in viewing Kline's paintings.Sbriscia-Fioretti et al. presented Kline's paintings as brushstrokes. Nonetheless, Kline's paintings were not perceived as brushstrokes but as artworks. In a questionnaire, the authors asked participants if the images seen in the experiment were authentic artworks. The result showed that the participants recognized them as real artworks (Sbriscia-Fioretti et al. 2013). It indicates that Kline's paintings were viewed as artworks. It is possible that knowing them as artworks functioned like the context and provided clues about the intention of the perceived action.If we consider the perceived action in scribbles and abstract paintings, we can substitute observing scribbles with observing simple hand movements and observing abstract paintings with those presented in a context. Therefore, we can expect a greater motor reaction when viewing abstract paintings than when observing scribbles. Both Kline's paintings and scribbles elicited motor responses but for different reasons. The action that stimulated the motor areas in Sbriscia-Fioretti et al.'s experiment was not a simple hand movement, but a movement that was intended to create an artwork. The embodied simulation that occurs while viewing Kline's paintings is not solely in response to the traces of hand movement, but also to Kline's intention to create artwork. In Kline's paintings, brushstrokes and artistic nature are inseparable. Although Sbriscia-Fioretti et al. were unaware, the control stimuli used in the study not only lacked the nature of being traces but also lacked the status of being artworks. It means that the response elicited by Kline's paintings inherently encompasses their applicability as artworks. Our discussion has clarified the underlying cause for increased motor activity in response to abstract paintings. We discussed the relevance of embodied simulation to brushstrokes in Kline's paintings as a reaction to artworks. However, it is insufficient to claim that such simulation is a distinctive reaction to abstract paintings. Expanding on the investigation by Sbriscia-Fioretti et al., Eom and Lee examined whether embodied simulation is also triggered by Se Ok Suh's abstract oriental paintings-Person 1990, Mother and Son 2000, and People 1997-which prominently feature thick black lines reminiscent of Kline's style. The analysis of the EEG data revealed the absence of mu rhythm suppression, indicating the absence of embodied simulation (Eom and Lee 2018). Although mu suppression is widely used as an index of mirror neuron system (MNS) activity (Perry andBentin 2009, Fox et al. 2016), its validity has been questioned due to the spectral overlap with alpha rhythms, which are linked to general cognitive and attentional processes (Hobson and Bishop 2016). Eom and Lee assessed both mu and alpha rhythms, thereby demonstrating that alpha activity was not a confounding factor in their findings. Thus, their findings indicated that embodied simulation was absent (Eom and Lee 2018). ▶ Behavioral ratings (aesthetic appraisal and perceived movement)were significantly higher for paintings compared to modified stimuli.▶ Participants consistently perceived the paintings as original artworks, whereas the modified stimuli were not regarded as such.▶ Behavioral ratings (aesthetic appraisal and perceived movement)were significantly higher for paintings compared to modified stimuli.▶ Participants consistently perceived the paintings as original artworks, whereas the modified stimuli were not regarded as such. Rosenberg, in action painting, "the painter no longer approached his easel with an image in his mind; he went up to it with material in his hand to do something to that other piece of material in front of him" (Rosenberg 1952). This approach signaled a shift in emphasis from the depiction of a subject to the enactment of painting itself as a meaningful event. The canvas was no longer a space for representation but an "arena in which to act" (Rosenberg 1952). Within this framework, mark-making-whether through brushstrokes, drips, or splatters-served as the visible trace of the artist's physical engagement with the medium. These mark-makings were not intended to represent external imagery, but to record the act of creation, rendering the painting process itself visible. As such, mark-making in action painting transcended formal aesthetics and became a direct manifestation of the artist's performative gesture (Rosenberg 1952). Sbriscia-Fioretti et al. claimed that an artist's ability to emphasize brushstrokes that evoke embodied simulation is what distinguishes abstract paintings. While this may not apply universally to all abstract art, it is particularly relevant to action painting. Throughout art history, it is relatively rare-even within abstraction-for paintings to foreground brushstrokes to the extent that they become the primary object of perception. However, in action painting, the implication of the artist's physical movement through mark-making is fundamental. The mark-makings themselves become the central content, which is what sets action painting apart.As Sbriscia-Fioretti et al. argued, the artist must have emphasized mark-makings to make the viewer focus on them. The presence of embodied simulation in viewers of Kline's work suggests that this effort was successful-it implies that the viewer is not merely seeing the result, but mentally simulating the artist's action. Embodied simulation, in this context, becomes an aesthetic experience deliberately induced by the artist. Therefore, we propose that embodied simulation is not a general response to abstract art, but a unique aesthetic feature of action painting.Moreover, the embodied simulation might lead the viewers to aesthetic pleasure. In action paintings, there is nothing but mark-makings. Clement Greenberg highly valued this visual configuration, considering it to encapsulate what is essential in painting (Greenberg 1982).However, this perspective does not explain the motivation behind the beholding of action paintings. Leder et al. and Ticini et al. demonstrated that aesthetic preference is linked to motor execution, proposing embodied simulation as a source of aesthetic pleasure alongside perceptual and reward-related systems (Leder, Bär, andTopolinski 2012, Ticini et al. 2014).Finisguerra et al. further explored the relationship between embodied simulation and dispositional empathy, offering an explanation for how even naïve viewers may experience aesthetic pleasure. These findings suggest that embodied simulation may serve as a potential source of aesthetic pleasure in viewing action painting. In this article, we proposed that embodied simulation to mark-makings is a significant aesthetic experience for action paintings.

Keywords: Embodied Simulation, mirror neuron system (MNS), Abstract Painting, aesthetic experience, neuroaesthetics

Received: 09 Jun 2025; Accepted: 29 Jul 2025.

Copyright: © 2025 Eom and Kim. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

* Correspondence: Jounga Eom, Seoul National University, Seoul, Republic of Korea

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