Abstract
Within this third part of our mini-series, searching for the best and worst automotive in-vehicle lighting settings, we aim to extend our previous finding about white light illumination preferences by adding local cortical area activity as one key indicator. Frontal electrical potential asymmetry, measured using an electroencephalogram (EEG), is a highly correlated index for identifying positive and negative emotional behavior, primarily in the alpha band. It is rarely understood to what extent this observation can be applied to the evaluation of subjective preference or dislike based on luminaire variations in hue, chroma, and lightness. Within a controlled laboratory study, we investigated eight study participants who answered this question after they were shown highly immersive 360° image renderings. By so doing, we first subjectively defined, based on four different external driving scenes varying in location and time settings, the best and worst luminaire settings by changing six unlabeled luminaire sliders. Emotional feedback was collected based on semantic differentials and an emotion wheel. Furthermore, we recorded 120 Hz gaze data to identify the most important in-vehicle area of interest during the luminaire adaptation process. In the second study session, we recorded EEG data during a binocular observation task of repeated images arbitrarily paired by previously defined best and worst lighting settings and separated between all four driving scenes. Results from gaze data showed that the central vehicle windows with the left-side orientated colorful in-vehicle fruit table were both significantly longer fixed than other image areas. Furthermore, the previously identified cortical EEG feature describing the maximum power spectral density could successfully separate positive and negative luminaire settings based only on cortical activity. Within the four driving scenes, two external monotonous scenes followed trendlines defined by highly emotionally correlated images. More interesting external scenes contradicted this trend, suggesting an external emotional bias stronger than the emotional changes created by luminaires. Therefore, we successfully extended our model to define the best and worst in-vehicle lighting with cortical features by touching the field of neuroaesthetics.
1. Review of the mini-series and study motivation
In the coming years, personal individual driving will be progressively replaced by autonomous or self-driving vehicles, called robocars. Within this context, we investigated in part 1+2 of this mini-series the role of in-vehicle lighting personalized for vehicle occupants. Part 1 focused on general preferences for colors, positions, dynamics, and emotion relations evaluated globally between study participants from China and Europe with Likert-like questionnaires in a signaling context (Weirich et al., ). In the study, we found a strong cultural color preference and color emotion dependency, especially in the level of attention, which is important for the driving context. Color emotion or mood dependency refers to the observation that different mono- and polychromatic light stimuli are connected to different emotional associations; for example, lower hue angles with red and yellow are connected more to the feeling of attention. This effect was valid for the European group but missing for study participants from China. Part 2 extended these findings to the context of general white light illumination (Weirich et al., ). By displaying images as a 360° scene, we varied the correlation of color temperature (CCT), light distribution, and brightness settings, which were applied to four different driving scenes. These scenes varied in the time and location domains. To maintain a high level of variation, we decided to display one scene during a sunny day while driving in a city. The second scene showed a dim light narrow forest environment. In contrast, the third scene showed a wider, bright greenish countryside view. Finally, driving scene four occurred in Shanghai during the night, with colorful illuminated high-rise buildings. Within these settings, only a combination of focused and wider light cones with a mix of lower and higher CCTs performed better than all other light settings, and we named the light setting L6/L7; compare Figures 1A, B. This means that only a mix of lower and higher CCTs combined reached the highest ranking measured by psychological attributes. The in-vehicle scene was perceived within the Chinese and European groups with a higher level of satisfaction, value, and modernity. Furthermore, the scene itself was rated as more interesting with a higher level of spatial feeling and a brighter impression. By applying image transformation to the perceptional image spaces of IPT (Ebner and Fairchild, ) and CIE CAM16 (Li et al., ), we found, especially in the dimension of chroma, a strong correlation with the changes of the outer driving scene, which partially followed Hunt (). Furthermore, in the dimension of lightness and hue, for the best lighting setting, no lightness or hue shift should be observed between all four abovementioned external driving scenes and the in-vehicle cocoon. That means we were able to draft the first development guidelines for light technical engineers, but we lacked an understanding of the root cause. By presenting two representative examples, comparing Figures 1A, B for a good illumination and Figures 1C, D for a bad setting, we, as observers, are directly able to judge the preferred setting without hesitation. This clear decision-making process based on in-vehicle lighting variations is the exact target that must be understood within this presented part 3. Therefore, in the present study, we are not targeting a best or worst setting. Rather, we focus on subjective cortical decision mechanisms, which are involved based on preference or dislike in the context of in-vehicle lighting.
Figure 1
2. Introduction
To gain a better understanding of the cortical mechanisms responsible for defining a preferred or disliked luminaire setting, in this study, we focused on the combination of subjective emotional ratings and objective gaze data. Furthermore, we evaluated potential changes in an event-related potential (ERP) study, which is able to evoke emotional cortical electrical potentials measured using an electroencephalogram (EEG). The basic mechanisms of ERP studies are described in the literature (Husain,
The significant time window of ERPs, which consist of emotional information, is ~300–500 ms (Righi et al.,
In the present study, we aim to enlighten this topic by applying a correlation study between subjective preferences and brain activity in the in-vehicle lighting context, which can be regarded as an interim stimuli strength comparing previous study settings with clear stimuli to achieve a strong happy–fear emotional change (Ahern and Schwartz,
Second, based on the above review of our mini-series, the understanding should be enhanced to categorize a presented in-vehicle lighting scene as good or bad. To achieve this, which scene detail is responsible for such a decision-making process will be investigated. According to the literature, especially the centrally located picture areas are first perceived. This effect is called a “central bias” (Tatler,
Therefore, this study combined approaches measuring cortical signal activity and gaze data, targeting a deeper understanding of in-vehicle lighting preferences. To this end, we formulated our research question as follows:
Q1: Are there specific objects available that are positioned in an in-vehicle lighting scene and are strongly connected to a prefer or dislike evaluation result?
Q2: How are the subjective preferences for in-vehicle lighting scenes coded in cortical signals?
3. Materials and methods
We separated our study design into two parts: First, we invited the study participants to define their most preferred and most disliked illumination settings, which are named in this study as good and bad lighting. For that, we created a highly immersive 360° image scene and presented it on a screen with six unlabeled luminaire sliders. Furthermore, we presented subjective scales as semantic differentials and as a five-step Likert-like emotion wheel to quantify the level of good or bad lighting. During the complete study period, we recorded gaze data to define special areas of interest that are connected to the preference decision-making process.
Second, we paired the abovementioned positive and negative in-vehicle lighting settings and presented them in a binocular image repetition study. In parallel, we recorded event-related cortical potentials using EEG. Finally, we extracted specific EEG signal features and compared them with event-related potentials that are highly correlated with strong positive and negative stimuli. Both sessions are explained in detail in the following Sections 3.1 and 3.2.
This study design was approved by the Ethical Committee of Fudan University, Approvement Number FE23073R. Furthermore, all eight participants gave written permission for attendance. They were also informed about possible study risks and had the possibility of quitting the study without a declaration.
3.1. Session 1: in-vehicle lighting preferences
To evaluate whether favored or unfavored illumination settings can be decoded via brain activity, we first created adequate visual stimulation images. For that, we used a similar study setting as in our previous research (Weirich et al.,
Figure 2

(A) In-vehicle 360°-night scene in Shanghai with unlabeled sliders to change hue as CCT, chroma, and lightness for spot and spatial luminaires in 80 steps each. (B) Emotion ratings based on our investigated semantic differentials (top) and based on the Geneva Emotion Wheel (down) are segmented into five levels and presented as different-sized circles. Green marked circles are the selected levels of emotions.
Then, we asked the study participants to rate their favored and unfavored settings. We used two different metrics to measure their level of emotions. First, we used the same six fields of semantic differentials rated by a 6-point scale, as described in detail in our previous study (Weirich et al.,
3.2. Session 2: cortical emotion relations based on displayed images
In the second session, we used 16-channel measurement equipment with a 3D-printed headset (OpenBCI, Ultracortex MarkIV, Open BCI, n.d.) to record EEG signals with a sample frequency of 1,000 Hz. Since we were recording with active dry electrodes (ThinkPulse, Active Electrodes), it was necessary to ensure that the electrodes were positioned suitably for noise reduction. Besides the measurement standards (Odom et al.,
As reviewed, frontal left and right hemisphere electrode positions are significant for identifying positive and negative emotions. Therefore, we selected the inion (IZ) to F3 for the left-side channel and IZ–F4 for the right-side channel. Finally, we added IZ–OZ for comparative cortical activity measurement. We set the left ear lobe, location A1, as the ground electrode. Electrode positions were defined according to the 10-10 international standard for electrode placements (Acharya et al.,
The evoked EEG time window was set as tmin = 0.0 s and tmax = 0.5 s after stimulus onset, and single epochs were grand averaged between all eight subjects. Each epoch's rejection criterion was set to 100 μV based on several pre-study investigations with our recording equipment and based on a common understanding that the P300 amplitude might be bigger than the P100 peak (Ladd-Parada et al.,
Furthermore, the EEG raw data were electronically filtered with 50 Hz and 60 Hz notch filters to reduce the electrical power noise, and a bandpass filter was applied between 3 and 45 Hz. Since in China, the powerline signal operates at 50 Hz, only a notch filter at 50 Hz might be sufficient. To be on the safe side and considering that there are no sharp transitions between the passing and blocking frequencies, we applied both notch filters with a second order. In addition, the bandpass filter frequencies were set to 3 and 45 Hz with a second-order filter for gentle filtering and to prevent overshoot or edge effects in the time domain. This range is also commonly used for brain–computer interface applications (Renard et al.,
As an extension of our last study (Weirich et al.,
As previously reviewed, we focused on later positive potential (LPP) changes, such as those occurring 300–500 ms after the stimulus onset. The reason for this is that starting with P200, early emotional arousal was measured, and P300 is characteristic of voluntary attention. LPP is connected more with motivational relevance (Righi et al.,
Figure 3

(A, C) Images arbitrarily selected out of the GAPED (Dan-Glauser and Scherer,
4. Results
We investigated five women and three men with an average age class between 25 and 34 years. All were healthy with a normal 20/20 vision acuity level, had no color vision deficits, and took no caffeine or medications. In the following section, we present the results of the preference session.
4.1. In-vehicle lighting preferences
As mentioned in Section 3.1, we recorded gaze data at 120 Hz and asked the study participants to adjust six unlabeled sliders to achieve a good or bad in-vehicle lighting scene at four different locations and time settings, including their emotional corresponds. Statistical analysis was performed by comparing settings for bad and good lighting groups. Since both settings were performed by the same study participants and values were ordinal scaled, the Wilcoxon signed-rank test was conducted. The significance level α was set to 0.05. No corrections for multiple comparisons, such as the Bonferroni correction, were applied. The effect size was calculated using the coefficient r = |z|/√n, as recommended (Fritz et al.,
First, we summarize the averaged slider value for good or bad lighting settings in Figure 4A. Since we changed chroma and lightness based on a CCT as the hue, a zero hue value represented a CCT of 4,800 K, with zero chroma changes at the Planckian locus at an average screen brightness, represented by zero values for all three dimensions, as illustrated in Figure 4A. We found highly significant differences (p < 0.05) between good and bad settings. For that, the four external driving scenes were combined and evaluated for the eight subjects, leading to a sample size of n = 4 × 8 = 32. Since n > 30, the asymptotic p-value was reported. For the spotlight setting, Lu1 differences were observed in the dimensions of chroma (z = −3.909, p = 9.25 × 10−5, n = 32, and r = 0.69), lightness (z = −4.658, p = 3.18 × 10−6, n = 32, and r = 0.82), and hue (z = 3.012, p = 2.59 × 10−3, n = 32, and r = 0.53). Furthermore, for the spatial luminaire Lu2, these significant differences could be identified in the dimensions of hue (z = 4.059, p = 4.90 × 10−5, n = 32, and r = 0.71) and chroma (z = −4.367, p = 1.25 × 10−5, n = 32, and r = 0.77). Since all effect sizes were larger than 0.5, an observed strong effect size was found following Cohen (
Figure 4

(A) Best and worst slider settings separated and averaged within the four driving scenes shown. Besides the hue attribute of the spot luminaire Lu1 and the lightness attribute of the spatially spread luminaire Lu2, other perceptional dimensions showed a significant difference between good and bad settings, as marked (*p < 0.05). (B) Gaze data were evaluated as the total visit duration separated between the interior and exterior areas of interest. Furthermore, the fruit table with the blue jacket had a higher visit duration than the magazine table (*p < 0.05). (C) Averaged example of good lighting setting compared to (D) bad lighting settings. (E, F) Emotional ratings according to the adjusted light scene.
In summary, a good lighting setting has a neutral white CCT with a more unsaturated tiny darker tendency; compare Figure 4A. That means good luminaire settings could be found in the intermediate white area, as defined between 3,300 and 5,300 K (
To represent this observation for good and bad illumination, we chose the biggest difference from the initial zero level inside the calculated confidence interval for hue, chroma, and lightness. The results are shown in Figure 4C for a good setting and in Figure 4D for a bad setting, both with a black background. Second, the total visit duration was calculated from the raw gaze data and separated between the vehicle's interior and exterior areas. Furthermore, it was evaluated at special areas of interest, which consisted of first, a table with a colorful magazine and second, a mix of fruits with a blueish jacket, as in-vehicle eye-catching approaches shown in Figure 4B. Since we found a significant shorter duration within the bad lighting session, we equalized the total gaze recording within the bad and good lighting adjustments by scaling the bad gaze recordings with 1.35. Furthermore, each vehicle window was evaluated separately and labeled out_x, with x as the window index. Statistical analysis was performed by performing a t-test for dependent samples since the gaze data was rationally scaled. The correlation coefficient r was calculated as r = √(t2/(t2+df )) to calculate the effect size (Fritz et al.,
Figures 4E, F shows the emotional ratings with a clear positive tendency connected with the best lighting settings. For statistical analysis, we conducted the asymptotic Wilcoxon signed-rank test based on ordinal scaled values. Within the semantic differentials evaluated at negative settings, the strongest emotional impact was found in the dimensions of interest (z = 4.666, p = 3.05 × 10−6, n = 32, and r = 0.82), value (z = 4.833, p = 1.34 × 10−6, n = 32, and r = 0.85), and satisfaction (z = −4.626, p = 3.72 × 10−6, n = 32, and r = 0.81), matching with a high level of disappointment, fear, and disgust identified in the emotion wheel. For brightness (z = 4.245, p = 2.18 × 10−5, n = 32, and r = 0.75), spatial (z = 4.499, p = 6.82 × 10−6, and n = 32, r = 0.79), and modernity (z = 4.572, p = 4.81 × 10−6, and n = 32, r = 0.80), the impact for a bad light setting was less, which was also supported by a higher level of interest, amusement, pleasure, and contentment. All effect sizes showed a strong effect level. That means a worse lighting setting was still able to evoke positive emotions, at least partly. On the contrary, a good lighting setting could not support negative feelings.
4.2. Cortical emotion relations
To get a deeper insight into the differences in cortical activity, we calculated the power spectral density (PSD) for the benchmark, the baseline, and four driving scenes, as shown in Figure 5. For that, the raw EEG data were first epoched based on the 500 ms stimulus window. Next, a grand average was calculated based on all single epochs and within all eight study participants. This averaged time-domain signal was then transferred to the frequency domain using the multitaper method (Slepian,
Figure 5

Separation between three investigated channel differences of F3–F4, F3–OZ, and F4–OZ. The power spectral density (PSD) differences between (A) neutral stimulus as the baseline and (B) positive and negative stimuli as the benchmark are shown. The presented PSD shows a high relation with evoked emotions. That means the right electrode position F4 exhibits higher activation during the negative benchmark setting, as shown by the red drop and blue peak. (C–F) Emotions evoked in four driving scenes. Especially in the sun-city scene, a similar channel difference is shown as in the benchmark study setting. (A, B) Were taken from our previous research (Weirich et al.,
We found a higher right hemisphere activity connected to negative emotions, illustrated as a red drop and blueish peak in Figure 5B. Both phenomena were missing during the baseline condition, as shown in Figure 5A. During this session, all three recorded EEG channels followed the same pattern.
The frequency distribution of the three EEG channels in the four investigated driving scenes is presented in Figures 5C–F. In the figure, it is shown that for the sun-city driving scene, a similar higher right hemisphere activity was observed, which was less pronounced but followed the same lateral activity distribution as our defined benchmark stimuli; compare Figure 5B. This means that the arbitrary image presentation of paired good and bad luminaire settings was able to evoke similar cortical activities as recorded during high emotional stimulation, especially in the sun-city scene. At first, when visually compared, the other three driving scenes showed no congruent behavior at the investigated power spectral distribution compared to the baseline or benchmark setting. That means we probably found little evidence that subjective emotional ratings and emotionally correlated presented light settings might be connected and described by cortical signal changes, especially in the frontal hemispheres.
4.3. Cortical signal classification
To further investigate this observation that there might be a correlation between good and bad in-vehicle lighting and PSD, we first applied a support vector machine (SVM) classification based on a radial basis function as the kernel. The SVM classification performance was first evaluated based on different epoch block sizes, as shown in Figure 6A. Our selection criterion was defined to obtain a high classification accuracy at a small epoch block size to maintain a high number of remaining samples for statistical comparison. For the classification procedure, we defined 20 classification features from time, frequency, and fractional space, as shown in Figure 6B. In this figure, the time point at the lowest amplitude (t_x_min) and the maximum PSD amplitude (fr_y_max) had the highest feature importance ratings within the benchmark setting and four driving scenes subtracted by the baseline setting. Hereafter, we focus on the interpretation based on the identified PSD numerics alone, since this observation is congruent with previously investigated frontal asymmetrical cortical activity in the frequency domain as a highly correlated index for identifying emotional behavior (Ahern and Schwartz,
Figure 6

(A) SVM classification accuracy based on different epoch block sizes. After averaging 13 single epoch elements, a classification accuracy of 82% was observed in the benchmark baseline setting. Similar classification patterns were observed between all four driving scenes. (B) Normalized permutation importance calculated for each EEG signal feature. Feature names are defined by time t, frequency fr, or fractional dimensions frac. Next, the axis and applied function are written. The time points at the smallest amplitude (t_x_min) and the PSD maximum (fr_y_max) were identified as features with the highest importance. The lowest amplitude in the time domain (t_y_min) had the lowest importance. Negative values induce worse classification performance if a specific feature is used. (C, D) By applying the maximum PSD cortical feature with a block size of 13 × 238, a high significant difference (*p < 0.05) between the benchmark images and all four driving scenes, as marked, was observed. Slope changes between sun-city + night compared with forest + country scenes indicate a further emotional offset, independent of the light settings. (C) Was taken from our previous research (Weirich et al.,
For the calculation of EEG features and the classification procedure, we followed the identified effect observed in Figure 5. This means that the single epochs in the time domain of the raw EEG signal were first subtracted between the left F3 and right F4 electrode positions only. Signals from the OZ location were not considered for feature calculation. Next, for the emotional benchmark and driving scenes, a further subtraction from the neutral emotion baseline session was performed. For reference, the resulting epoch signal for the benchmark session can be defined as follows: epochs (benchmark) = epochs (benchmark, F3)–epochs (benchmark, F4)–epochs (baseline) with epochs (baseline) = epochs (baseline, F3)–epochs (baseline, F4). Since the total recorded epoch numbers were unequal based on the applied rejection criterion, the epoch block with smaller epoch numbers was considered the limit for subtraction. Finally, 13 epochs were averaged, and based on this evoked signal, time and frequency features were calculated; compare Figure 6A. This means, we only evaluated relative changes in evoked potentials between the left and right hemispheres and baseline settings. No absolute EEG feature values based on evoked EEG data were calculated.
EEG features are described by their mathematical function in the description in Figure 6. Their names follow the structure to set the first t as time, fr as frequency, frac as fractional dimension, and band as relative band power. Next, the connected axis is written, and finally, the applied function is written, such as min stands for minimum. For references, t_x_min stands for the time point at the amplitude minimum in the time domain. Moreover, t_y_min is the value of the amplitude minimum in the time domain.
In the second step, we performed a t-test for dependent samples to test for paired significant calculations to prove the validity of the PSD maximum. We set the significant level α = 0.05 and normalized sign conserving the PSD maximum between −1 and 1, calculated employing Welch's method (Welch,
To further elaborate that the investigated single EEG feature, the PSD maximum, plays an important role in identifying positive and negative emotions in the context of in-vehicle lighting, the identified frequencies at the maximum power were statistically analyzed based on the defined feature named fr_x_max. Statistical analysis was performed using a t-test for dependent samples. No significant differences could be found during the benchmark setting and within the four external driving scenes based on 13 averaged epochs. Relative changes of the frequencies at the PSD maximum, which were evoked and transferred to the frequency domain, were on average 3.11 ± 0.49 Hz for the positive and 3.06 ± 0.50 Hz for the negative stimuli during the benchmark settings. Over all vehicle driving settings, the relative frequency varied on average 2.60 ± 0.19 Hz for the positive emotions and 2.69 ± 0.19 Hz for the negative emotions. This means that there were neglectable relative frequency changes observed, as also identified by the abovementioned missing significances in the t-test.
5. Discussion
We applied our identified cortical EEG feature, the PSD maximum (Weirich et al.,
Second, it is shown in Figures 4A, C that the hue for the best lighting setting between spot- and spatial luminaires did not vary, which clearly contradicts our previous finding (Weirich et al.,
The results of the identified semantic differentials and emotion wheel, Figures 4E, F, are congruent in terms of satisfaction, value, and interests, which are clearly worse for bad applied lighting. Moreover, the identified bad lighting settings were still able to evoke, at least to some extent, positive emotions in the fields of joy, pleasure, and contentment. Actually, how the quality of lighting can be defined is still under debate. One direction is to focus on the combination of space, user task, and applied lighting (Allan et al.,
Furthermore, the decoding of positive and negative emotions was congruent with the literature (Ahern and Schwartz,
Furthermore, it was reviewed that there might be a neuronal connection between P300 and LPP, and both responses are related more to the significance of the stimulus than to the stimulus itself (Hajcak and Foti,
6. Conclusion and outlook
In part three of our mini-series, we extended our method to define the best or worst in-vehicle lighting setting with cortical activity. We first identified, based on gaze data, highly correlated scene objects that are connected to subjective emotional assessments. Second, in this controlled laboratory study, we successfully applied the PSD maximum as the cortical EEG feature for positive and negative emotions in different external driving scenes with highly positively and negatively correlated luminaire settings. Two more monotonous external driving scenes congruently followed the emotional benchmarks. For the more interesting external scenes, despite the highly negative emotional rating, worse light settings were still able to create emotional cortical activity, which followed a trendline for positive settings. That means high-frequency stimulations of subjectively bad-rated luminaire settings are still able to evoke more positive or interesting associated cortical activity, which underlines the importance of further research in this combination of psychophysiological color science and neuroaesthetics. For our wider study target, to determine the optimal in-vehicle lighting setting, we found an objective measurable cortical body parameter connected to subjective illumination preference. That means now we can probably connect illumination and subjective scene preferences objectively and measurably or perhaps also in a control-loop setup.
Statements
Data availability statement
The datasets presented in this article are not readily available because no data will be shared outside the research team. Requests to access the datasets should be directed to YL, ydlin@fudan.edu.cn.
Ethics statement
The studies involving humans were approved by the Ethical Committee of Fudan University, Approvement Number FE23073R. The studies were conducted in accordance with the local legislation and institutional requirements. The participants provided their written informed consent to participate in this study.
Author contributions
Conceptualization, methodology, software, formal analysis, and writing—original draft preparation: CW. Writing—review and editing: CW, YL, and TK. Supervision: YL and TK. All authors have read and agreed to the published version of the manuscript.
Acknowledgments
The authors would like to thank all study participants.
Conflict of interest
The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.
Publisher’s note
All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article, or claim that may be made by its manufacturer, is not guaranteed or endorsed by the publisher.
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Summary
Keywords
in-vehicle lighting, lighting scene preference, electroencephalogram (EEG), cortical signal features, neuroaesthetics
Citation
Weirich C, Lin Y and Khanh TQ (2023) Evidence for human-centric in-vehicle lighting: part 3—Illumination preferences based on subjective ratings, eye-tracking behavior, and EEG features. Front. Hum. Neurosci. 17:1248824. doi: 10.3389/fnhum.2023.1248824
Received
27 June 2023
Accepted
30 August 2023
Published
02 October 2023
Volume
17 - 2023
Edited by
Matteo Valsecchi, Università di Bologna, Italy
Reviewed by
Giulia Ricci, University of Bologna, Italy; Matteo Toscani, Bournemouth University, United Kingdom
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Copyright
© 2023 Weirich, Lin and Khanh.
This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
*Correspondence: Yandan Lin ydlin@fudan.edu.cn
Disclaimer
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