Haptic Training Simulation Perspective Paper
- 1Institut National des Sciences Appliquées de Lyon (INSA Lyon), France
- 2UMR5005 Laboratoire Ampère (Ampère), France
- 3The Polytechnic School, Ira A. Fulton Schools of Engineering, Arizona State University, United States
- 4Faculty of Engineering and Applied Science, Ontario Tech University, Canada
Immersive virtual environments combined with haptic (kinaesthetic and/or tactile) feedback are becoming an essential building block of simulator training in a variety of applications. This paper aims to illustrate the interest of hands-on training simulation with haptic feedback. We review the recent application domains and we expose the progress and open challenges in the medical domain which is particularly demonstrative. The paper then addresses two aspects of haptic feedback that could help enhance modern haptic training simulators' performance, namely transparent and efficient actuation for kinaesthetic feedback and tactile feedback. This research topic, beyond technological progress, should help design kinaesthetic and tactile haptic interfaces and motivate the use of new actuation techniques for more realistic and effective feedback in simulations as soon as users are immersed in virtual environments.
Keywords: haptics, Hands-on training, simulation, tactile, kinesthetic
Received: 18 Mar 2020;
Accepted: 01 Jun 2020.
Copyright: © 2020 Leleve, McDaniel and Rossa. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
* Correspondence: Dr. Arnaud Leleve, Institut National des Sciences Appliquées de Lyon (INSA Lyon), Villeurbanne, France, firstname.lastname@example.org