ORIGINAL RESEARCH article
Front. Neurol.
Sec. Neuromuscular Disorders and Peripheral Neuropathies
ENGAGE: Analyzing the Value of Virtual Reality in a Patient-Centric Immersive Learning Program in Myasthenia Gravis for Healthcare Professionals
Provisionally accepted- 1LLH Concepts GbR, Haimhausen, Germany
- 2University of Liverpool, Liverpool, United Kingdom
- 3Sofia University, Sofia, Bulgaria
- 4Behavioral and Experimental Economics Lab, Zagreb School of Economics and Management, Zagreb, Croatia
- 5MG Georgia, Atlanta, GA, United States
- 6Division of Clinical Neuroscience, University of Southampton, Southampton, United Kingdom
- 7Academic Neuromuscular Unit, Sheffield Teaching Hospitals NHS Foundation Trust, Sheffield, United Kingdom
- 8Sheffield Institute for Translational Neuroscience (SITraN), University of Sheffield, Sheffield, United Kingdom
- 9Copenhagen Neuromuscular Center, Department of Neurology, Rigshospitalet, University of Copenhagen, Copenhagen, Denmark
- 10Department of Neurology, Jacobs School of Medicine and Biomedical Sciences, University at Buffalo, Buffalo, NY, United States
- 11Department of Neurology with Experimental Neurology, Charite – Universitätsmedizin Berlin, Berlin, Germany
- 12UCB, Brussels, Belgium
- 13UCB, Malvern, Australia
- 14UCB, Dublin, Ireland
- 15Yong Loo Lin School of Medicine, National University of Singapore, Singapore, Singapore
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Abstract Word count: 348/350 Background: Myasthenia gravis (MG) is a chronic autoimmune neuromuscular disease characterized by muscle weakness that can significantly impact patients' lives. Recent patient-led research highlighted a disconnect between healthcare professionals (HCPs) and patients, emphasizing the need for effective and empathetic patient–HCP dialogue and shared decision-making (SDM). The power of virtual reality (VR) to increase empathy and provide impactful learning experiences has been established. This outcome evaluation assessed the ability of VR to improve HCPs' knowledge, attitudes and empathy in MG, aiming to strengthen patient–HCP communication and facilitate SDM. Methods: The ENGAGE educational pilot program comprised a needs assessment, a VR-based intervention and an outcome evaluation. Content for the VR intervention was developed using a patient-centric approach integrating patient and HCP voices. The VR module simulated "a day in the life of Julia", a virtual patient with MG, allowing HCPs to experience MG symptoms and their impact on a patient's life. The experience was implemented in hospital-based workshops. The outcome evaluation included surveys assessing Moore's Levels 2–4, the Theoretical Domains Framework (TDF), and SDM, and was supplemented by semi-structured interviews. Quantitative and qualitative data were analyzed using SPSS Statistics and thematic analysis, respectively. Results: Eighty-seven HCPs completed the VR experience across twelve workshops. Sixty HCPs participated in the outcome evaluation survey, and ten participated in interviews. HCPs reported high satisfaction with the immersive learning, citing its relevance and ease of use. Based on survey responses, HCPs' most important learnings were a "better understanding of the impact of MG on patients' lives" (n/N=46/60) and "developing empathy for how a patient with MG might feel" (n/N=37/60). HCPs expressed commitment to changing their practice. Quantitative analysis revealed significant improvements in most TDF domains and SDM post-intervention, with the TDF domain "beliefs about capabilities" emerging as the strongest predictor of SDM. Conclusion: Our study found that the immersive VR intervention effectively increased HCP empathy, knowledge and attitudes in MG care. The program's patient-centric design ensured content relevance. These findings suggest that VR-based learning is a valuable tool for medical education and the improvement of SDM, particularly in rare diseases like MG.
Keywords: Myasthenia gravis (MG), Patient–healthcare professional communication, Virtual reality (VR), Immersive Learning, Shared decision-making (SDM)
Received: 27 Jun 2025; Accepted: 17 Nov 2025.
Copyright: © 2025 Weisshardt, Reyes Acosta, Chauhan, Haralampiev, Mušura Gabor, Rodriguez, Foss, Pinto, Hewamadduma, Vissing, Silvestri, Lehnerer, De Backer, Monin, Barry and Vlaev. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
* Correspondence: Ina Weisshardt, rozipubs@ogilvy.com
Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.
