ORIGINAL RESEARCH article

Front. Virtual Real.

Sec. Virtual Reality in Medicine

Volume 6 - 2025 | doi: 10.3389/frvir.2025.1617665

Positive Impact of Virtual Reality During Wound Debridement on Quality of Life in Patients with Venous Leg Ulcers

Provisionally accepted
Kinga  SpyrkaKinga Spyrka1Ewa  RojczykEwa Rojczyk1,2*Aleksander  SierońAleksander Sieroń2Jakub  BrelaJakub Brela1Gadi  BorkowGadi Borkow3,4Marek  KucharzewskiMarek Kucharzewski1,5
  • 1Jan Długosz University, Częstochowa, Poland
  • 2Academy of silesia, Katowice, Poland
  • 3MedCu Technologies Ltd, Herzliya, Israel
  • 4The Skin Research Institute, The Dead-Sea & Arava Science Center, Masada, Israel
  • 5Department of General Surgery, Surgical Outpatient Clinic of Healthcare Centre of Jan Paweł II District Hospital in Włoszczowa, Włoszczowa, Poland

The final, formatted version of the article will be published soon.

Introduction: Local treatment of venous leg ulcers is often a prolonged and painful process. The latest recommendations from the European Wound Management Association emphasize a holistic approach to patient care, integrating pharmacological and non-pharmacological methods.Objective: The aim of the study was to assess the impact of virtual reality (used during wound cleansing procedure) on the quality of life of patients with venous leg ulcers.Methods: The randomized controlled trial study included 60 patients with venous leg ulcers, who were randomly divided into two groups. The experimental group was exposed to virtual reality during wound cleansing, while the control group did not. Patients’ quality of life was analyzed with the WHOQOL-BREF questionnaire.Results: At a follow-up assessment conducted seven days post-treatment, patients in the experimental group reported significantly higher ratings of overall quality of life—across multiple domains—as well as individual perceptions of health, compared to those in the control group.Conclusion: Virtual reality can serve as a supportive therapy in the treatment of venous leg ulcers, acting as a non-pharmacological tool to reduce pain, improve quality of life, and positively influence patients' attitudes toward treatment.

Keywords: quality of life1, leg ulcer2, Pain3, Virtual Reality4, non-pharmacological methods5

Received: 24 Apr 2025; Accepted: 26 Jun 2025.

Copyright: © 2025 Spyrka, Rojczyk, Sieroń, Brela, Borkow and Kucharzewski. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

* Correspondence: Ewa Rojczyk, Academy of silesia, Katowice, Poland

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