ORIGINAL RESEARCH article

Front. Virtual Real.

Sec. Technologies for VR

Volume 6 - 2025 | doi: 10.3389/frvir.2025.1629908

"Did you hear that?": Software-based spatial audio enhancements increase self-reported and physiological indices on auditory presence and affect in virtual reality First Author 1* , Second Author 2 , Third Author 3 , Forth Author 4 , Fifth Author 1 , Sixth Author 5 , Seventh Author 5 , Eighth Author 4 , Nineth Author 4 , Tenth Author 5 , Eleventh Author 4 , Twelfth Author 4 , Thirteenth Author 4* , Fourteenth Author 4

Provisionally accepted
Ifigeneia  MavridouIfigeneia Mavridou1*Ellen  SeissEllen Seiss2Giuseppe  UgazioGiuseppe Ugazio3Mark  HarpsterMark Harpster4Phillip  BrownPhillip Brown1Sophia  CoxSophia Cox5Filip  PanchevskiFilip Panchevski5Christine  ErieChristine Erie4David  Lopez JrDavid Lopez Jr4Ryan  CoptRyan Copt4Charles  NdukaCharles Nduka5James  HughesJames Hughes4Joseph  III ButeraJoseph III Butera4Daniel  N WeissDaniel N Weiss4*
  • 1Cognitive Science and Artificial Intelligence, Tilburg University, Tilburg, Netherlands
  • 2Bournemouth University, Bournemouth, United Kingdom
  • 3University of Geneva, Geneva, Switzerland
  • 4Bongiovi Acoustic Labs, Port St Lucie, United States
  • 5Emteq Labs, Brighton, United Kingdom

The final, formatted version of the article will be published soon.

This study investigates the impact of a software-based audio enhancement tool in virtual reality (VR), examining the relationship between spatial audio, immersion, and affective responses using self-reports and physiological measures. Sixty-eight participants experienced two VR scenarios, i.e., a commercial game (Job Simulator) and a non-commercial simulation (Escape VR), under both enhanced and normal audio conditions. In this paper we propose a dual-method assessment approach, combining self-reports with moment-by-moment physiological data analysis, emphasizing the value of continuous physiological tracking for detecting subtle changes in electrophysiology in VR simulated experiences. Results show that enhanced 'localised" audio sounds significantly improved

Keywords: Audio systems, virtual reality, sensor systems human-computer interaction, Electrophysiology, Signal analysis

Received: 16 May 2025; Accepted: 08 Jul 2025.

Copyright: © 2025 Mavridou, Seiss, Ugazio, Harpster, Brown, Cox, Panchevski, Erie, Lopez Jr, Copt, Nduka, Hughes, Butera and Weiss. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

* Correspondence:
Ifigeneia Mavridou, Cognitive Science and Artificial Intelligence, Tilburg University, Tilburg, Netherlands
Daniel N Weiss, Bongiovi Acoustic Labs, Port St Lucie, United States

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