BRIEF RESEARCH REPORT article
Front. Virtual Real.
Sec. Augmented Reality
Volume 6 - 2025 | doi: 10.3389/frvir.2025.1649901
Luminosity thresholds in projection mapping under environmental lighting
Provisionally accepted- 1Graduate School of Engineering Science, The University of Osaka, Toyonaka, Japan
- 2Institute for Research on Next-generation Semiconductor and Sensing Science, Toyohashi University of Technology, Toyohashi, Japan
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Projection mapping alters the visual appearance of objects by projecting images onto their surfaces. Traditionally, its application has been limited to dark environments because the contrast of the projected image diminishes in environmental lighting. This often results in the target appearing self-luminous, creating a perceptually unnatural effect. Recently, however, projection systems have been developed that maintain high contrast even in well-lit environments. Studies have shown that projections in bright rooms can shift perception from an appearance of self-luminosity to one of being illuminated. This advancement holds significant promise for applications that require visual naturalness, such as product design. Nonetheless, the influence of projected content on perception and the underlying mechanisms of perceptual color transitions in projection targets remain unclear. In this study, we found that the presence or absence of patterns in the projected content affects the luminosity threshold at which the projection target is perceived as self-luminous. Previous research in perception has suggested that the visual system relies on intrinsic criteria to determine whether an object is self-luminous. However, our results revealed that in projection mapping, the internal reference for color perception, developed through observations of colors in daily life, does not always apply. These results indicate the existence of perceptual phenomena unique to projection mapping. This insight is crucial for product design, as it aims to achieve representations that closely resemble the appearance of real-world objects.
Keywords: augmented reality, projection mapping, Perception, Color Vision, luminosity threshold
Received: 19 Jun 2025; Accepted: 13 Oct 2025.
Copyright: © 2025 Takeuchi, Koida and Iwai. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
* Correspondence: Masaki Takeuchi, takeuchi.masaki.fpq@ecs.osaka-u.ac.jp
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