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ORIGINAL RESEARCH article

Front. Virtual Real.

Sec. Virtual Reality and Human Behaviour

Volume 6 - 2025 | doi: 10.3389/frvir.2025.1672595

Influence of mental effort on sound evaluations in virtual and real experimental environments

Provisionally accepted
  • 1Technische Hochschule Koln, Cologne, Germany
  • 2Technische Universitat Berlin, Berlin, Germany
  • 3Hochschule Dusseldorf, Düsseldorf, Germany

The final, formatted version of the article will be published soon.

ABSTRACT Psychoacoustic research increasingly relies on virtual reality (VR) to account for the complexity of acoustic scenarios and enhance the ecological validity of laboratory findings. However, recent studies suggest that virtual environments can alter mental effort compared to real-world settings, for example, through increased perceptual complexity which in turn may affect auditory perception.This could bias experimental outcomes and compromise the ecological validity of studies conducted in VR. To investigate this, a 2x2 between-subjects experiment was conducted to assess whether VR environments increase mental effort and thereby influence auditory perception. A real office environment was visually reconstructed in Unity and presented to the participants via a head-mounted display (HMD) and compared to its real counterpart. Participants in both environments were asked to retrospectively rate the loudness and unpleasantness of dynamically rendered binaural office noise scenarios presented via headphones and to report perceived sound sources. Moreover, participants were divided into two groups to induce different levels of mental effort. One group was asked to listen only to the sounds, while the other performed the Stroop Color-Word interference test in parallel. The results show no significant difference in the overall induced mental effort between environment conditions. Furthermore, no significant differences were found in the judgment of unpleasantness or loudness. Instead, the results suggest that auditory judgment depends primarily on individual sound properties, regardless of the visual environment and induced load.

Keywords: Psychoacoustics, Virtual reality (VR), mental effort, Auditory Perception, Ecological Validity

Received: 24 Jul 2025; Accepted: 30 Sep 2025.

Copyright: © 2025 Himmelein, von Berg, Pörschmann and Steffens. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

* Correspondence: Hendrik Himmelein, hendrik.himmelein@th-koeln.de

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