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ORIGINAL RESEARCH article

Front. Behav. Neurosci.
Sec. Learning and Memory
Volume 18 - 2024 | doi: 10.3389/fnbeh.2024.1399716

Not seeing the forest for the trees: Combination of path integration and landmark cues in human virtual navigation Provisionally Accepted

  • 1Department of Neurobiology, Faculty of Biology, University of Bielefeld, Germany
  • 2Department of Cognitive Neuroscience, Faculty of Biology, University of Bielefeld, Germany

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Introduction:
In order to successfully move from place to place, our brain often combines sensory inputs from various sources by dynamically weighting spatial cues according to their reliability and relevance for a given task.
Two of the most important cues in navigation are the spatial arrangement of landmarks in the environment, and the continuous path integration of travelled distances and changes in direction.
Several studies have shown that Bayesian integration of cues provides a good explanation for navigation in environments dominated by small numbers of easily identifiable landmarks.
However, it remains largely unclear how cues are combined in more complex environments.

Methods:
To investigate how humans process and combine landmarks and path integration in complex environments, we conducted a series of triangle completion experiments in virtual reality, in which we varied the number of landmarks from an open steppe to a dense forest, thus going beyond the spatially simple environments that have been studied in the past.
We analysed spatial behaviour at both the population and individual level with linear regression models and developed a computational model, based on maximum likelihood estimation (MLE), to infer the underlying combination of cues.

Results:
Overall homing performance was optimal in an environment containing three landmarks arranged around the goal location.
With more than three landmarks, individual differences between participants in the use of cues are striking.
For some, the addition of landmarks does not worsen their performance, whereas for others it seems to impair their use of landmark information.

Discussion:
It appears that navigation success in complex environments depends on the ability to identify the correct clearing around the goal location, suggesting that some participants may not be able to see the forest for the trees.

Keywords: spatial navigation, cue integration, Landmarks, path integration, Homing, virtual reality, human, clutter

Received: 12 Mar 2024; Accepted: 03 May 2024.

Copyright: © 2024 Scherer, Müller, Unterbrink, Meier, Egelhaaf, Bertrand and Boeddeker. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

* Correspondence: Mx. Jonas Scherer, Department of Neurobiology, Faculty of Biology, University of Bielefeld, Bielefeld, Germany