ORIGINAL RESEARCH article
Front. Virtual Real.
Sec. Virtual Reality and Human Behaviour
This article is part of the Research TopicExploring Meaningful Extended Reality (XR) Experiences: Psychological, Educational, and Data-Driven PerspectivesView all 13 articles
Motion-Based User Identification across XR and Metaverse Applications by Deep Classification and Similarity Learning
Provisionally accepted- 1Human-Computer Interaction Group, Julius-Maximilians-Universität, Würzburg, Germany
- 2Department of Computer Science, Virginia Tech, Blacksburg, United States
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This paper examines the generalization capacity of two state-of-the-art classification and similarity learning models in reliably identifying users from their motion patterns across diverse eXtended Reality (XR) applications. We introduce a novel dataset comprising motion data from 49 users in five XR applications: four XR games with distinct task and action profiles, and one social XR application without predefined tasks. Using this dataset, we evaluate both models' identification performance and, in particular, their ability to generalize across applications. Our results show that while the models can accurately identify individuals within the same application, their cross-application performance remains limited. Accordingly, recent approaches to biometric motion-based verification and identification exhibit low generalization capacity. While the results suggest that current risks of unintended or privacy-critical user identification in XR and Metaverse contexts are limited, they also indicate that these risks are likely to grow rapidly as model generalization improves. To support reproducibility and encourage further research on motion-based user identification in typical Metaverse use cases, we release our cross-application XR motion dataset and accompanying code publicly.
Keywords: Across Applications, IDENTIFICATION, Motion data, virtual reality, VR Dataset
Received: 10 Nov 2025; Accepted: 05 Jan 2026.
Copyright: © 2026 Schach, Rack, McMahan and Latoschik. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
* Correspondence: Lukas Schach
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