Original Research
Published on 05 Jan 2023
Digital common(s): the role of digital gamification in participatory design for the planning of high-density housing estates
in Virtual Reality and Human Behaviour
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Original Research
Published on 05 Jan 2023
in Virtual Reality and Human Behaviour
Original Research
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in Virtual Reality and Human Behaviour
Original Research
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in Virtual Reality and Human Behaviour
Original Research
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in Virtual Reality and Human Behaviour
Editorial
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in Virtual Reality and Human Behaviour
Original Research
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in Virtual Reality and Human Behaviour
Original Research
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in Virtual Reality and Human Behaviour
Original Research
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in Virtual Reality and Human Behaviour
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in Virtual Reality and Human Behaviour
Hypothesis and Theory
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in Virtual Reality and Human Behaviour
Original Research
Published on 21 Nov 2022
in Virtual Reality and Human Behaviour
Original Research
Published on 15 Nov 2022
in Virtual Reality and Human Behaviour
Brief Research Report
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in Virtual Reality and Human Behaviour
Original Research
Published on 08 Nov 2022
in Virtual Reality and Human Behaviour
Original Research
Published on 04 Nov 2022
in Virtual Reality and Human Behaviour
Original Research
Published on 03 Nov 2022
in Virtual Reality and Human Behaviour