Original Research
Published on 30 Jan 2026
Immersive technologies and AI generate novel challenges to human subjects’ protections protocols
in Virtual Reality and Human Behaviour
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Original Research
Published on 30 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Published on 30 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Published on 28 Jan 2026
in Virtual Reality and Human Behaviour
Perspective
Published on 27 Jan 2026
in Virtual Reality and Human Behaviour
Perspective
Accepted on 26 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Accepted on 26 Jan 2026
in Virtual Reality and Human Behaviour
Systematic Review
Accepted on 23 Jan 2026
in Virtual Reality and Human Behaviour
Review
Accepted on 21 Jan 2026
in Virtual Reality and Human Behaviour
Mini Review
Published on 21 Jan 2026
in Virtual Reality and Human Behaviour
Mini Review
Accepted on 16 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Accepted on 15 Jan 2026
in Virtual Reality and Human Behaviour
Hypothesis and Theory
Accepted on 12 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Published on 12 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Published on 08 Jan 2026
in Virtual Reality and Human Behaviour
Review
Published on 08 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Accepted on 05 Jan 2026
in Virtual Reality and Human Behaviour
Original Research
Accepted on 19 Dec 2025
in Virtual Reality and Human Behaviour
Systematic Review
Published on 17 Dec 2025
in Virtual Reality and Human Behaviour
Systematic Review
Published on 04 Dec 2025
in Virtual Reality and Human Behaviour
Original Research
Published on 04 Dec 2025
in Virtual Reality and Human Behaviour
Correction
Published on 03 Dec 2025
in Virtual Reality and Human Behaviour
Original Research
Published on 02 Dec 2025
in Virtual Reality and Human Behaviour
Correction
Published on 01 Dec 2025
in Virtual Reality and Human Behaviour
Original Research
Published on 28 Nov 2025
in Virtual Reality and Human Behaviour