ORIGINAL RESEARCH article

Front. Educ.

Sec. Teacher Education

Volume 10 - 2025 | doi: 10.3389/feduc.2025.1583877

This article is part of the Research TopicRedefining Learning in the Digital Age: Pedagogical Strategies and OutcomesView all 8 articles

Developing pupils' creativity through 3D modelling: An experimental study

Provisionally accepted
Tomáš  SosnaTomáš Sosna*Vladimír  VochozkaVladimír VochozkaMichal  ŠerýMichal ŠerýJosef  BlažekJosef Blažek
  • Department of Physics, Technology and Chemistry, Faculty of Education, University of South Bohemia in České Budějovice, Ceske Budejovice, Czechia

The final, formatted version of the article will be published soon.

The research investigates the impact of 3D modelling on the development of creativity in elementary school pupils. The investigation was conducted on a sample of 160 pupils from 5 elementary schools in the South Bohemia region, who were divided into control and experimental groups. The experimental group received technical education lessons using 3D modelling, while the control group worked with traditional methods such as construction kits and physical models.Creativity was assessed using the Torrance Tests of Creative Thinking, which measures four key components of divergent thinking: fluency, flexibility, originality, and elaboration. Statistical analysis showed that 3D modelling had a positive effect on all of these components in the experimental group. On the other hand, there were no statistically significant differences between the experimental and control groups in the output creativity tests results, suggesting that traditional methods can also promote creative thinking. Additionally, there were no significant differences between younger and older students.Based on these findings, we recommend the integration of 3D modelling into the teaching of technical and creative subjects as an effective tool for the development of creativity. Furthermore, it is recommended to combine 3D modelling with other innovative methods and to provide sufficient time for the acquisition of these tools. Future research should focus on the long-term impact of 3D modelling and its integration with augmented and virtual reality to support students' creative thinking.

Keywords: Torrance figural tests of creative thinking, fluency, Flexibility, originality and elaboration, divergent thinking, Technical education, Onshape, Innovative educational methods

Received: 26 Feb 2025; Accepted: 30 May 2025.

Copyright: © 2025 Sosna, Vochozka, Šerý and Blažek. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

* Correspondence: Tomáš Sosna, Department of Physics, Technology and Chemistry, Faculty of Education, University of South Bohemia in České Budějovice, Ceske Budejovice, Czechia

Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.