Original Research
Accepted on 04 Jul 2025
Bored Gamers: Applying the Meaning and Attentional Components (MAC) Model of Boredom to Digital Game Selection
in Culture and Communication
Original Research
Accepted on 04 Jul 2025
in Culture and Communication
Original Research
Published on 04 Jul 2025
in Culture and Communication
Original Research
Published on 03 Jul 2025
in Culture and Communication
Original Research
Published on 27 Jun 2025
in Culture and Communication
Systematic Review
Accepted on 25 Jun 2025
in Culture and Communication
Original Research
Accepted on 23 Jun 2025
in Culture and Communication
Original Research
Published on 23 Jun 2025
in Culture and Communication
Opinion
Accepted on 20 Jun 2025
in Culture and Communication
Perspective
Accepted on 20 Jun 2025
in Culture and Communication
Brief Research Report
Published on 20 Jun 2025
in Culture and Communication
Original Research
Published on 19 Jun 2025
in Culture and Communication
Opinion
Published on 10 Jun 2025
in Culture and Communication
Original Research
Accepted on 09 Jun 2025
in Culture and Communication
Perspective
Published on 04 Jun 2025
in Culture and Communication
Perspective
Published on 04 Jun 2025
in Culture and Communication
Perspective
Accepted on 02 Jun 2025
in Culture and Communication