Abstract
We propose a framework based on evolutionary principles and the theory of enactive cognition (“being by doing”), that addresses the foundation of key results and central questions of soundscape research. We hypothesize that the two main descriptors (measures of how people perceive the acoustic environment) of soundscape appraisal (‘pleasantness’ and ‘eventfulness’), reflect evolutionarily old motivational and affective systems that promote survival through preferences for certain environments and avoidance of others. Survival is aimed at ending or avoiding existential threats and protecting viability in a deficient environment. On the other hand, flourishing occurs whenever survival is not an immediate concern and aims to improve the agent’s viability and by co-creating ever better conditions for existence. As such, survival is experienced as unpleasant, and deals with immediate problems to be ended or avoided, while flourishing is enjoyable, and therefore to be aimed for and maintained. Therefore, the simplest, safety-relevant meaning attributable to soundscapes (audible safety) should be key to understanding soundscape appraisal. To strengthen this, we show that the auditory nervous system is intimately connected to the parts of our brains associated with arousal and emotions. Furthermore, our theory demonstrates that ‘complexity’ and ‘affordance content’ of the perceived environment are important underlying soundscape indicators (measures used to predict the value of a soundscape descriptor). Consideration of these indicators allows the same soundscape to be viewed from a second perspective; one driven more by meaning attribution characteristics than merely emotional appraisal. The synthesis of both perspectives of the same person–environment interaction thus consolidates the affective, informational, and even the activity related perspectives on soundscape appraisal. Furthermore, we hypothesize that our current habitats are not well matched to our, evolutionarily old, auditory warning systems, and that we consequently have difficulty establishing audible safety. This leads to more negative and aroused moods and emotions, with stress-related symptoms as a result.
Introduction
In this paper, we will use the conceptual framework of enactive cognition to address the foundation of key results and central questions of soundscape research. We will propose a theory based on evolutionary psychology, which underlies the identification of pleasantness and eventfulness as important soundscape descriptors.
Traditionally, research on noise (defined as unwanted sound) has focused on the relation between adverse effects and acoustic parameters such as level in decibels, dB(A). Cardiovascular diseases are one of the most studied adverse effects of noise exposure and include: hypertension, high blood pressure, ischaemic heart disease, and myocardial infarction (, ; World Health Organization [WHO], 2011). These effects tend to be predicated (albeit implicitly) on the noise-stress hypothesis, under which noise is a non-specific stressor that activates the autonomic nervous system and endocrine system. This stress response elicits changes in stress hormones such as cortisol and (nor)epinephrine, affecting the individual’s metabolism, and increasing the risk for cardiovascular diseases. These effects seem to occur above noise levels around 65 dB(A) (; ). While these are valuable observations, they lack a suitable framework to explain the origins, effects, and workings of the noise-stress hypothesis. This theoretical basis is important, since it is becoming clear that auditory appraisal is greater than the sum of its decibels. In fact, the very definition of ‘noise’ as unwanted sound entails appraisal on the dimension of desirability that has no obvious relation to decibels.
The soundscape approach contributes to a growing body of research indicating that, for noise, it is not just objectively measurable signal properties, but the meaning attributed to it that has the most prominent effect on health (). This coheres with phenomenological approaches to the relationship between individuals (or groups) and their environment (Von Uexküll, 1992/1934; ) that focus on how meaning is constructed. From this perspective it is not surprising that merely one third of noise disturbance can be accounted for by acoustics alone (). Research shows that sounds may be unpleasant due to the meaning attributed to them rather than their measurable energetic properties. Qualitatively unpleasant sounds (such as metal scraping on slate) can seem worse than electric shocks or neutral sounds presented at much higher levels (Neumann et al., 2008) and emotionally laden sounds elicit greater physiological responses (e.g., startle reflex, skin conductance) than neutral sounds of similar level (). Similarly, the mere reduction of noise levels does not necessarily lead to more positive appraisals of that environment (; ); on the contrary, it can even lead to (more) anxiety (Stockfelt, 1991).
By targeting the meaning of sound, soundscape research goes beyond the traditional focus on noise (Schulte-Fortkamp, 2002; ; ) including both positive and negative effects on the perceiver. These effects could be attributed to very basic aspects of our perception. Auditory appraisal can even be seen as a basic requirement of life for humans as we have evolved, meaning it must be based on the environmental conditions for which our nervous systems evolved. The domain of enactive cognition (Varela et al., 1993; Thompson, 2007; ; ) provides a conceptual framework to address questions related to the basic properties and role of soundscape, such as why pleasantness and eventfulness are crucial soundscape descriptors.
Cognitive Foundations of the Soundscape Concept
The enactive approach of cognition sets out with the observation that life on Earth consists of individuals that remain alive because they do things to avoid premature death. This can be summarized as “being by doing” () and an entity that does this, within the domain of enactive cognition, is referred to as ‘an agent.’ This holds for all life: in single or multicellular living agents (organisms like humans and plants) this same basic function requirement of “being by doing” needs to be fulfilled. According to , p. 367) agency is “an autonomous organization that adaptively regulates its coupling with its environment and contributes to sustaining itself as a consequence.” This formal definition is a succinct formulation of a number of properties that living agents exhibit to remain alive and functioning. It entails the following:
- 1.
An agent must not only be able to respond to the here and now, but be able to deal with its future demands as well. Agency is essentially anticipatory (Louie, 2010; Vernon, 2010).
- 2.
Agents are continually adapting to the environment to ensure that they can sustain themselves. In practice, this entails that they satisfy their needs. Yet they are free to self-select their need satisfying behavior. This is called ‘needful freedom’ ().
- 3.
Unlike a rock or a hurricane, agents display (through their behavior) a measure of control over how they respond to and interact with the environment.
The last property goes to the core of what it entails to be alive: agents act differently in different situations and the decision to act resides within the agent itself. While an inanimate object is only subject to external forces, an agent is a source of self-controlled modifications of its relation to the environment. In other words, it is agentic (Figure 1) ().
FIGURE 1
Agents sense the environment via specialized sensory systems which alter the internal state in response to the relevant observations of the environment (
Soundscape can be seen as the human sonic analog of this: for humans, the soundscape represents what the acoustic environment offers, provides, or furnishes the individual for good or ill. Definitions of soundscape refer accordingly to an “acoustic environment as perceived or experienced and/or understood by a person or people, in context” (
Soundscape Descriptors: Pleasantness Versus Eventfulness
In parallel with the arguments based on enactive cognition,
It is important here to note the subtle yet substantial difference between descriptors of the affective quality of the environment (pleasantness and eventfulness) and descriptors of emotional responses to the environment (valence and arousal). The soundscape depends upon a combination of environmental influences on our senses (especially hearing), the process of ascribing meaning to the sensation of those influences (which may be termed perception), and the cognitive-emotional responses to the perception. By the definition we have used, the perception is the soundscape. Therefore, the soundscape depends on acoustical environmental cues and gives rise to psychological responses such as affective states, feelings, and cognitions. Furthermore, these psychological responses can in turn influence the perception of that environment (Schafer, 1977). The notion of this reciprocal relationship is supported by in vivo research on the way humans appraise their (current) environment and in what way that influences how they feel, plan, and act (Kuppens et al., 2012). From the perspective of an agent, the soundscape is the internal representation of the (mostly) acoustic environment, and the psychological responses to it are not necessarily clearly distinguishable from the soundscape itself. Thus, it can be difficult to separate these elements when considering the response of a person to an acoustic environment. To illustrate this distinction (and the similarities), Figure 2 shows the two different elements or categories of descriptors.
FIGURE 2

Core affect and appraisal. (A) Depicts core affect (Russell, 2003), while (B) depicts appraisal of the environment (
Since the main descriptors of affective quality of the environment (Pleasantness and Eventfulness) closely resemble the concept of ‘core affect,’ this concept is used here to depict descriptors of emotional responses to the environment. Furthermore, both are often visualized as a circumplex model allowing for a side by side comparison. Core affect defines basic affective feelings that are always present and is an integral blend of the dimensions Pleasantness (valence) and Activation (arousal) (Russell, 2003). Core affect is a relation to the world as a whole and not a relation with something specific in that world. Like moods, it does not have (or need) the intentionality (directedness) of emotions and it is, unlike emotions, continually present to self-report. Following Kuppens et al. (2012), core affect reflects one part of the bidirectional relationship, the appraisal of the environment the other part.
Until now we have shown that pleasantness and eventfulness emerge as key soundscape descriptors from scientific literature. However, we argue that our theoretical basis allows to derive the same result from first principles. According to
We argue that the reactive survival (coping) mode is thus prevalent in low viability situations while the proactive flourishing (co-creation) mode is prevalent in high viability environments. As such, survival mode is experienced as unpleasant, and deals with immediate problems to be ended or avoided, while flourishing is enjoyable, and therefore to be aimed for and perpetuated (
To promote survival, our surroundings constantly influence our perception, cognition and emotions, even when we are not aware of it (
Audible Safety
The abovementioned findings suggest that environments are processed based on characteristics beneficial for survival and below we outline why this assumption holds for auditory perception. Hearing is a universal sense (
In line with this, the auditory nervous system is intimately connected to the parts of our brains associated with arousal and emotions (Figure 3). The reticular formation is a distributed network of nuclei in the brainstem and has control over arousal and many aspects of brain activity (
FIGURE 3

Schematic diagram of the classical auditory pathway (green arrows) and its associations with structures related to psychophysiological responses to soundscapes (red arrows).
The midbrain mediates freezing and flight in the face of alarming sounds as well as containing the limbic system, where emotional responses are mediated (Spreng, 2000;
These observations allow us to propose that the brain constantly responds not only to the acoustic aspects of sounds but also to deeply programmed affectual, arousing, and attention-grabbing aspects of sounds. These two aspects of the response to sound occur in parallel and with feedback. From the perspective of the (human) agent, the two aspects of the percept (perception of the acoustics and meaning attribution) are inextricable. This allows to design for desired forms of audible comfort by separating the attention-grabbing foreground from a background that continually provides us with a sense of place. If this is a sense of a safe place – because the midbrain is able to estimate ample indicators of safety – the listener is allowed full freedom and control to self-regulate mind-states according to needs (
In Figure 2, the relation between indicators of (audible) safety, affective appraisal of soundscapes, and core affect is illustrated. Here, it can be seen that pleasantly appraised environments co-occur with a pleasant inner affective state, proactive behavior, and (at least) ample indicators or safety. In the absence of indications of safety or presence of indications of unsafety, an environment is perceived as unpleasant, on which the agent will reply with reactive behavior, to avoid or end an unpleasant inner affective state (core affect). More specifically: a calm environment affords ample indications of safety that allow us to restore our resources and to care for self and environment; a lively environment is a stimulating and safe place that allows us to learn and play; a boring environment misses indications of safety, which does not afford a sense of safety or control; and a chaotic environment contains clear indications of insecurity or unsafety and forces to retain or regain control.
To summarize, we hypothesize that our appraisal of soundscapes is based on old survival-driven strategies, and we propose that the first (subconscious) decision made in the processing of auditory information is an assignment of safety by subcortical processes. Only in the case of a predominance of positive indicators of safety, will listeners have full freedom and control over mind-states. If not, part of the cognitive resources will be involved in general vigilance or directed attention to potential threats (
Soundscape Indicators: Complexity Versus Affordances
By accepting pleasantness and eventfulness as the main affective descriptors of soundscape appraisal, “the hunt” for the underlying indicators has begun; these are defined as “measures used to predict the value of a soundscape descriptor” (
We propose that the second set of soundscape descriptors, calmness and excitement, as proposed by
The new dimensional structure of indicators can be seen to have parallels in the prospect refuge theory (
To illustrate the above-mentioned findings, Figure 4 integrates the main descriptors of soundscapes with the proposed underlying indicators and the relation to meaning attribution in terms of enactive cognition’s central notion of “being by doing.” The horizontal axis represents the soundscape descriptor pleasantness (a measure of ‘being’). The vertical axis represents the soundscape descriptor eventfulness (associated with ‘doing’). The diagonal axes represent the indicators affordance content (need satisfaction benefits) and complexity (of action selection). Meaning attribution is a function of the indicators affordance content and complexity, as described by
FIGURE 4

Two-dimensional model of soundscapes with the main descriptors pleasantness and eventfulness, the underlying indicators complexity and affordances, and the relation to meaning attribution. The indicated degrees are used as a guideline for further explanation in Table 1.
Table 1 elaborates on eight possible positions in this two-dimensional model and interprets them in terms of the meaning attribution. It uses the degrees as depicted in Figure 2 and starts from 225°: what
Table 1
| Angle | Description in terms of affordances (threats and opportunities), complexity (to analyze the sonic environment and select behavior), indicators of audible safety, viability, and investment | Meaning attribution interpretation |
|---|---|---|
| 225° | An absence of useful perceived affordances leads to a minimal search space for situationally appropriate behavior. Minimal agency and problematic viability. Medium complexity environment due to unsuccessful estimation of audible safety, for example because indicators of safety might be masked by other sounds. | Minimal meaning attribution in combination with unsuccessful safety estimation |
| 270° | Few, neither safe nor dangerous perceived affordances, deep relaxation associated with the absence of an urge to invest in interaction. Low complexity environment. Audible safety indicators either somewhat present or indicators of unsafety absent yet in principle easily audible because they are not masked by other sounds (silence). | Very little meaning to be attributed |
| 315° | Normal level perceived affordances with abundant indicators of safety and an (audible) absence of threats, which makes it very easy to select behavior. Minimal investment required in environmental interaction. Minimally complex environment. Allowing for full freedom and control to self-regulate mind-states according to needs and desires. | Meaning attribution very easy |
| 0° | Many perceived opportunities, ample indications of safety, maximally beneficial, highest viability, easy to select behaviors, yet requiring investment in environmental interaction. Low complexity environment. | Meaning attribution easy |
| 45° | Maximum level of perceived opportunities, ample indications of safety. This leads to a large search space in which a beneficial choice is neither crucial nor harmful. However, exploration of the rich affordances space requires a fairly high investment. Medium complexity environment. | Rich meaning attribution |
| 90° | High perceived affordances, but now not necessarily with safe outcomes and/or weaker indications of safety. Still large space for behavior selection, but with a smaller set of beneficial outcomes, which makes it difficult to select beneficial behaviors and avoid harmful outcomes. Requires maximal investment in environmental interaction. High complexity environment. | Meaning attribution challenging |
| 135° | Focus on potentially or actually unsafe perceived affordances (threats - indications of danger). Ignoring parts of the sonic environment, without sufficient indicators that these parts are safety irrelevant. Behavior selection is crucial to select the few options that are not harmful (and perhaps find the even fewer that are beneficial). Environmental interaction focused on these options. Maximally high complexity environment requiring a high investment. | Information overload, focus on subset, meaning attribution incomplete |
| 180° | Low level of perceived affordances. Threats and indications of danger are dominant and prevent an adequate analysis of potentially relevant content. Only few behavioral options are not dangerous. Behavioral choices become limited to the few that are not beneficial or even harmful. High complexity environment in which analysis efforts do not pay off, leading to a sense of agentic inadequacy. | Information overload and processing inability, attributed meaning attribution crucial but not satisfactory |
| 225° | Minimal level of perceived affordances all with minimal options, the behavioral selection search space may not include solutions so that the individual feels trapped and is subject to environmental influences. This is a medium complexity environment because the event rate to attend is not high, yet unable to address unfulfilled needs. This leads to a minimal sense of agency in an environment in which investment opportunities are low. | Meaning attribution unable to satisfy needs despite efforts |
Soundscape indicator-based descriptions of the two-dimensional model of soundscape appraisal as depicted in Figure 4.
Note that the agent should always remain responsive to possible developments in the environment. This entails that it cannot spend more resources than it can muster before the situation changes. Perception is always under time pressure and hence processing resources are finite. Highly complex environments may change before meaning can be attributed reliably, which puts the agent under time-pressure to decide on the basis of insufficient information. If this is the case, the agent is unable to reliably determine audible safety and/or other relevant affordances. Alternatively, in an environment devoid of affordances, the perceiver is equally unable to determine audible safety and other meaning, however, much it searches for these. Hence, from 225° we go anti-clockwise via environments that become progressively more complex to environments after 90° that are so complex that they cannot be processed in full, and finish back at 225° in environments of which only superficial real-time meaning can be attributed.
A Practical Implication: The Need for Tranquility
Our evolutionary perspective on soundscapes allows the formulation of some practical implications which should be considered in the design of soundscapes. For example, we propose that environments which are dominated by mechanical sounds, will effectively mask natural sounds that are preferred by our auditory sensory system to estimate audible safety. This is supported by findings indicating that mechanical sounds decrease perceived tranquility, and natural sounds enhance it (Pheasant et al., 2010). Similarly, findings by
Our urbanized societies have become more mechanical, less harmonious, less predictable and controllable, leading to more negative appraisals of the (urban) soundscapes we live in (
Future Directions
Pleasantness and eventfulness, and their indicators affordances and complexity, are predicted by the evolutionary cognitive theory we have described above. However, does this two-dimensional model truly and fully describe the soundscape, or might there be other important dimensions that could be predicted by the framework? It should account for all descriptors that would contribute to evolution, which includes dimensions of perceived affective quality such as pleasantness and eventfulness, but also descriptors from other categories. One candidate is ‘appropriateness,’ which has been mentioned in research
There are many other possible factors which appear to play a role in our appraisal of soundscapes. For example, a sense of pace or the passage of time, feelings of spirituality associated with the sonic environment, and an awareness of spaciousness, have all been identified using an essentially atheoretical approach to observing the soundscape (Welch et al., unpublished). Other research and theoretical work relating to the appreciation of loud music represents an understanding of an (artificial) soundscape, and concepts such as feelings of power or personal strength, and an experience of being transported to other worlds or imaginary realities have been reported (
On a theoretical level, we may be able to apply the evolutionary/cognitive approach we have proposed here to some of these other qualities. Alternatively, a compound theory which also draws upon other positions than the evolutionary may be necessary. Application of enactive cognition theory to explain the (apparently) more fundamental aspects of the soundscape (e.g., time) seems feasible. For example, any agent must operate with time constraints and we have therefore evolved to be able to do this. Our awareness of time passing would reflect an ability which evolved to allow us to make judgments about probabilities of survival and flourishing in future: this then may represent another theoretical dimension of our emotional appraisal, and may therefore provide a theoretical basis for future explorations of the soundscape. More careful thinking will be necessary to consider these possibilities, but the development for a strong theoretical basis to help drive and interpret soundscape research is crucial.
Conclusion
Based on an evolutionary theory in which agents are motivated to seek pleasant and avoid unpleasant environments with the intention to flourish, we have bolstered the theoretical underpinning to a two-dimensional model of soundscape appraisal. We have shown that, according to our theory, (1) the main soundscape descriptors pleasantness and eventfulness arise by necessity and (2) that affordance content and complexity of behavior selection are underlying indicators of these soundscape descriptors. Our theoretical basis comprises the defining properties of life and cognition (as formulated in the domain of enactive cognition), which lead to the formulation of constraints and opportunities afforded by living in a sonic world that underpin the science of soundscapes. Since our auditory sensory system can be regarded as an important warning system, and people appraise their soundscapes based on the level of safety they attribute to them, we propose that the simplest, safety-relevant meaning attributable to soundscapes is of central importance in understanding human perception.
Our approach allows the same soundscape to be formulated from a second perspective; one driven more by meaning attribution characteristics than merely emotional appraisal. The synthesis of the proposed indicators and the most common descriptors of soundscapes provides both perspectives of the same person–environment interaction, which consolidates the affective, informational, and the activity related perspectives on soundscape appraisal. Furthermore, we hypothesize that our current habitats are not well matched to our, evolutionarily old, auditory warning systems, and that we consequently have difficulty establishing audible safety. This leads to more negative and aroused moods and emotions, with stress-related symptoms as a result. A return to more natural sounding environments, or the design of non-natural environments with less threatening and less impoverished qualities, is the best guarantee for providing environments that are optimized for human inhabitants.
Statements
Author contributions
All authors contributed equally to this manuscript and developed the theory interactively. KvdB initiated the collaboration, wrote the first draft, and managed the writing process. DW provided most of the neurological information. TA added the perspective from enactive cognition.
Acknowledgments
This work was partly based on the dissertation of KvdB.
Conflict of interest
The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.
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Summary
Keywords
soundscapes, enactive cognition, evolutionary psychology, soundscape descriptors, soundscape indicators, audible safety, tranquility
Citation
van den Bosch KA-M, Welch D and Andringa TC (2018) The Evolution of Soundscape Appraisal Through Enactive Cognition. Front. Psychol. 9:1129. doi: 10.3389/fpsyg.2018.01129
Received
23 November 2017
Accepted
13 June 2018
Published
09 July 2018
Volume
9 - 2018
Edited by
Östen Axelsson, Stockholm University, Sweden
Reviewed by
Francesco Aletta, Ghent University, Belgium; Sofya Kimovna Nartova-Bochaver, National Research University Higher School of Economics, Russia
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Copyright
© 2018 van den Bosch, Welch and Andringa.
This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
*Correspondence: Kirsten A.-M. van den Bosch, kirsten@soundappraisal.eu
This article was submitted to Environmental Psychology, a section of the journal Frontiers in Psychology
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