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ORIGINAL RESEARCH article

Front. Psychol., 14 January 2026

Sec. Educational Psychology

Volume 16 - 2025 | https://doi.org/10.3389/fpsyg.2025.1618990

Research on the influence of personalized principles in AR educational resources on the learning effectiveness of college students

  • 1. Wu Tong Qiao Middle School, Leshan, Sichuan, China

  • 2. Maerkang High School of Sichuan Province, Maerkang, Sichuan, China

  • 3. School of Education, China West Normal University, Nanchong, Sichuan, China

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Abstract

With the rapid development of modern educational technology, the application of augmented reality (AR) technology in education is gradually showing its potential. While building innovative teaching environments and experiential learning scenarios, abstract concepts are visualized to create a learning space that combines interactivity and immersion. Through gamified design elements and incentive mechanisms, learners' participation and learning effectiveness are effectively enhanced, bringing new educational possibilities and research dimensions. This study is supported by theories such as multimedia learning cognitive emotion theory, embodied cognition theory, and cognitive load theory, and independently developed two AR educational resources. Based on the theme nature of learning materials (neutral/negative) and learner characteristics (high/low spatial ability), a two-dimensional division is carried out, and a quasi experimental research method is adopted. Eye tracking technology and brainwave technology are comprehensively used to collect physiological data of learners from multiple dimensions such as visual attention allocation, cognitive load, and emotion. The learning process and cognitive mechanism boundary conditions of learners in different types of AR materials are analyzed in depth. Research has found that personalized storytelling styles have different effects on maintaining and transferring high and low spatial abilities, while formal storytelling styles have different effects on subjective psychological effort, cognitive use, learning interest, positive emotions, and attention toward high and low spatial abilities.

1 Introduction

Educational informatization as a crucial force driving the reform of China's education system, has entered a crucial stage of transformation and upgrading. The Chinese government has continuously issued important documents such as the “〈〈Education Informatization 2.0 Action Plan〉〉” (Ministry of Education), “China Education Modernization 2035” (The Central Committee of the Communist Party of China) and the “14th Five-Year Plan Outline” (The Central Cybersecurity and Information Technology Commission) further implementing the “Internet+ Education” plan and deploying ten major strategic tasks for education modernization. These documents propose advancing the “Digital China” goal. As educational resources constantly evolve and update, augmented reality (AR) technology empowers educational informatization by significantly improving users' perception of space and time. By visualizing the real and virtual worlds simultaneously, AR technology helps learners gain a deeper understanding of abstract concepts and their interrelationships. “AR+ Education” has emerged as a research hotspot in the education field. AR technology is relatively easy to apply, has a wide range of applications, and high sustainability. It is suitable for all educational stages from preschool to university and is an important cutting-edge direction for the next generation of information technology. Therefore, how to effectively integrate AR technology with education, design and develop AR educational resources that meet current learning needs, and construct AR learning environments suitable for learners have become important research topics.

2 Research status of augmented reality technology in the field of education

2.1 Research status in China

By searching for “augmented reality + education” as the theme in the China National Knowledge Infrastructure (CNKI) database and importing the literature into the CiteSpace software, the time-line map of keyword clustering is shown in Figure 1.

Figure 1

Circular timeline graph with color-coded lines representing trends from 2007 to 2025. Larger circles denote key points, connected by arcs, indicating developments in topics like augmented reality and education technology. A color gradient from red to blue represents different topics.

Timeline of augmented reality + education keyword clustering.

The research focused on the educational application and development of AR educational resources. Through sorting and analyzing the literature, representative research results were organized into Tables 1, 2.

Table 1

Personnel Research process and purpose Research methodology Evaluation indicators
Qian et al. (2024) Explore the impact of the Understanding-Based Learning Approach (UBAR) on students' writing performance and engagement, as well as the learning satisfaction of teachers and students Quasi-experimental research method Academic performance, learning engagement, learning satisfaction
Feng et al. (2023) Compare the learning effects of students using AR, video, and PPT for learning geography knowledge, and measure physiological and psychological data Quasi-experimental research method Learning outcomes, physiological acceptability, cognitive load
Zhu et al. (2023) Apply AR technology to senior high school chemistry education and find that AR technology has a significant immediate teaching effect and good teaching retention effect on students' learning of microscopic structure knowledge Quasi-experimental research method Immediate teaching effect, teaching retention effect
Yuan et al. (2019) Apply AR technology to geography teaching and compare the teaching effects of AR 3D video and traditional 2D video Quasi-experimental research method Learning outcomes
Zhang and Jiang (2018) Prospects for the application of AR technology in science education Questionnaire survey method Higher-order thinking

Literature review of research on discipline teaching and children's education applications.

Table 2

Personnel Research process and purpose Research methodology Evaluation indicators
Cai et al. (2023) Develop an AR science inquiry tool based on a lightweight brain-computer interface and compare the learning outcomes of participating in AR science inquiry activities with and without a brain-computer interface Quasi-experimental research method Science inquiry performance, self-efficacy of participation
Wang and Li (2020) Develop a teaching resource for children's Chinese learning based on AR technology Quasi-experimental research method Academic performance
Wang and Liu (2019) Propose new concepts and methods for optimizing AR learning resources from the perspective of multimedia language Quasi-experimental research method learning experience
Tian et al. (2019) Design and develop a mobile AR game for preschool children Quasi-experimental research method learning experience
Ye et al. (2018) Design an AR sports game and compare its teaching effects with traditional teaching methods Quasi-experimental research method Teaching effects
Chen and Wan (2017) Develop an AR English vocabulary learning game and apply it Quasi-experimental research method learning experience

Literature review of research on the design and development of educational resources.

Currently, research on AR education in China is in its infancy, mainly focusing on classroom applications in senior high school subjects such as Chinese, geography, chemistry, and science. Evaluation indicators mainly include academic performance, learning engagement, cognitive load, and higher-order thinking skills. Research has not yet formed a systematic and holistic framework, with scattered and single evaluation dimensions.

2.2 Research status abroad

Research on AR in education abroad pays more attention to the environment where virtual objects are superimposed on the real world. Hsin-Yi Chang provides superimposed virtual objects in the campus environment to solve practical problems (Chang et al., 2016). AR is used to enhance the learning experience of museum visits in the real world (Meekaew and Watcharee, 2021), Hsien-Sheng Hsiao uses virtual objects to enhance materials for classroom learning (Hsiao et al., 2016). Previous studies have shown that AR teaching has a positive impact on three different levels of learning motivation and attitude, academic performance, and learning performance. Lu and Liu (2015) designed a learning scheme based on digital games combined with AR technology to enhance children's learning ability and learners' motivation. Zeynep et al. (2018) showed that mobile AR technology has improved learners' knowledge and skills in geography education. Bursali and Yilmaz (2019) found that students who participated in reading activities using AR applications exhibited higher levels of reading comprehension and learning persistence compared to those who used traditional methods. Research has shown that AR is effective for learning, but there has been little exploration of how to use AR for learning and when it is effective, with more media comparison studies published since 2009 compared to other types of research (Buchner and Kerres, 2023).

It can be seen that researchers should pay attention to the impact of AR technology on learners of different genders and prior knowledge, and should compare two different AR learning applications of procedural knowledge and declarative knowledge, and can also combine the above two aspects.

2.3 Research review

Based on the research on AR technology in the field of education at home and abroad, it can be seen that teaching based on this technology has a positive impact on learners' learning outcomes and has great application value. However, it is not difficult to find that many studies focus on comparing the effect of AR technology on learning with traditional learning methods or other technologies. At present, there is a lack of research on when and how to use AR technology for education and learning, which is the direction for future research. AR technology is mainly used on computers, tablets, and smartphones, which greatly improves its convenience of application. Therefore, this study developed two AR learning resources based on mobile devices and applied them in teaching to explore their impact on learners' learning outcomes.

3 Research design

3.1 Overall experimental design

Experiment 1 explored the impact of the personalization principle on learning outcomes when learning neutral-themed AR materials. Experiment 2 explored the impact of the personalization principle on learning outcomes when learning negative-themed AR materials. The overall framework of the experiment is shown in Table 3.

Table 3

Experimental project Learning material theme Independent variables Dependent variables
Experiment 1 Neutral (heart structure and blood circulation) 2 (low spatial ability, high spatial ability) × 2 (formal style, personalized style) Academic performance, cognitive load, attention
Experiment 2 Negative (types and causes of cerebral hemorrhage) 2 (low spatial ability, high spatial ability) × 2 (formal style, personalized style) Academic performance, cognitive load, attention, emotions

Overall framework of the experiment.

3.2 Experimental subjects

The experiment recruited 166 subjects from a normal university. All subjects had normal hearing and vision or corrected vision, and more than 90% of the subjects had no experience using AR for learning. All subjects underwent spatial ability tests and formal experiments. Abnormal EEG and eye-tracking data were excluded, and 120 subjects were selected as valid subjects for this experiment, including 60 with high spatial ability and 60 with low spatial ability. The age distribution was between 19 and 23 years old, with 34 males and 86 females. After introducing the experiment content and process to the subjects and obtaining their consent, they were randomly divided into 8 groups. At the end of the experiment, they were given a gift. The gift includes commemorative medals, plush toys, keychains, and snacks.

3.3 Measurement methods and tools

The measurement of prior knowledge used a 7-point Likert scale, see Appendix 1. The learner's spatial ability measurement scale refers to the spatial ability test scale developed by Luo (2014), see Appendix 2. The measurement of learning performance in the experiment included retention performance and transfer performance, see the specific questions in Appendix 3. The subjective measurement tool for cognitive load used the self-evaluation scale developed by Paas and Van Merriënboer (1994), see Appendix 4; objective cognitive load was reflected by the brain wave instrument recording the brain engagement, with the lowest value being “−100” and the highest value being “100”. The subjective emotional measurement used the Positive and Negative Affect Scale (PANAS) developed by Watson et al. (1988), see Appendix 5. Objective emotional measurement was reflected by the relaxation degree recorded by the brain wave instrument, with the lowest value being “0” and the highest value being “100”.

3.4 Experimental data recording and export

This study used an eye-tracking instrument and a brain wave instrument, as shown in Figure 2. The BeGaze 3.7 software of the SMI eye-tracking instrument divided the areas of interest (as shown in Figure 3), and the iViewETG software collected and exported eye-tracking data. The BrainLink Lite Pro portable brain wave instrument recorded attention, relaxation, and brain engagement while the subjects were watching the video, and the data was collected and exported by the companion APP.

Figure 2

Two wearable devices are shown. On the left, a pair of high-tech glasses with transparent lenses and a sleek design. On the right, a black and blue headband with an attached cord, featuring a small oval component on one side.

Eye movement and brain wave devices used in the study.

Figure 3

Digital screen showing two augmented reality applications. The left side features a brain scan with highlighted sections. The right side displays anatomical drawings with AR overlays. Hands hold the device.

Division of interest areas.

3.5 Experimental process

The experimental part of this study included three stages. The experiment process is shown in Figure 4, and the experiment site is shown in Figure 5.

Figure 4

Flowchart depicting an experiment procedure divided into three phases. Before the experiment: introduction, basic information, pre-test questionnaire, familiarity with AR devices. In the experiment: introduction to procedures, wearing EEG and eye-tracking equipment, eye-tracking calibration, start learning. After the experiment: finish studying, post-test questionnaire, distribute compensation. Arrows indicate the sequence of activities.

Experimental flowchart.

Figure 5

A person wearing a headset is sitting at a desk, interacting with a tablet. Various electronic devices, including smartphones and a laptop, are placed on the desk. Papers and a wire are also visible, suggesting a technological testing or setup environment.

Experimental site map.

Experiment preparation stage:

  • (1) Design, develop and debug AR learning resources.

  • (2) Design and modify the questionnaire, and debug the brain wave instrument and eye movement instrument.

  • (3) Design the formal experimental process, determine the experimental site, waiting place, time, questionnaire filling place, etc.

  • (4) Call the students in the same group to conduct the pre experiment and simulate the steps of the formal experiment to ensure that they are correct.

Experiment implementation phase:

  • (1) Recruit experimental subjects from the whole school, establish a QQ group, issue online forms, fill in the time and number.

  • (2) The subjects filled in the pretest questionnaire and informed them of the experimental process and precautions.

  • (3) The experimenters wore and calibrated the brain wave meter and eye movement meter for the subjects, and introduced how to operate the learning resources.

  • (4) The subjects began to study independently and filled out the posttest questionnaire.

Analysis and discussion of experimental results:

The experimental data were exported from the software, sorted out, and imported into SPSS 26 for descriptive statistics and analysis of variance. Finally, the conclusion was drawn for discussion.

3.6 Experimental materials

Learners scan the recognition diagram, wear headphones to listen to audio explanations, and cooperate with the models that appear on the tablet computer screen for learning. The audio explanation of the personalized narrative style group adds personal pronouns based on the formal style. The two groups of experimental materials only differ in audio explanation, and the learning content and pictures are the same.

Neutral materials refer to learning materials that do not have obvious emotional tendencies or colors, and usually do not trigger strong emotional reactions. When learners come into contact with these materials, they do not experience significant positive or negative emotions. This type of learning material is mainly used to convey knowledge, information, or skills, and does not involve emotional guidance or regulation. For example, the formation principle of lightning, knowledge related to botany, computer technology, etc., all fall within the scope of neutral materials.

Negative materials refer to learning materials that have negative emotional tendencies or may trigger negative emotions, usually containing content that is unsettling, sad, anxious, or angry. When learners come into contact with these materials, they may experience negative emotions such as sadness, anxiety, fear, or anger. For example, knowledge about cerebral hemorrhage, hepatitis, breast cancer, etc.

In this study, neutral materials describe the specific structure of the heart and the pathways of blood circulation, while negative materials describe the location and corresponding symptoms of cerebral hemorrhage.

  • (1) Neutral Experimental Materials

Experiment 1 mainly introduces the specific structure of the human heart and the path of blood circulation. Arrows will appear during the process to guide learners' attention, as shown in Figure 6; animations will also appear to simulate the direction of blood flow, as shown in Figure 7.

Figure 6

Diagram of the human circulatory system overlaid on a surface, showing the heart, lungs, and major vessels. Labels in English and another language identify parts like the aorta, right and left atria, ventricles, pulmonary veins and arteries, and capillaries. Red and blue lines differentiate between oxygenated and deoxygenated blood pathways.

Arrow indication screen.

Figure 7

Diagram illustrating the human circulatory system, labeled with parts including the aorta, superior vena cava, right and left atrium, right and left ventricle, inferior vena cava, pulmonary capillaries, veins, and arteries, and capillaries of abdominal organs. Parts are annotated in both English and Chinese.

Simulated blood flow screen.

The learning duration of formal style group and personalized narrative style group were 3 min 24 s and 4 min 10 s respectively

  • (2) Negative Experimental Materials

Experiment 2 mainly introduces the basic structure of the human brain and the symptoms and causes of cerebral hemorrhage. During the learning process, color changes and text explanations will appear to guide learners' attention, as shown in Figure 8; AR videos will also appear to help learners understand and remember, as shown in Figure 9.

Figure 8

A 3D model of a human brain is displayed overlaid on a diagram showing brain anatomy on a tablet. The brain model is color-coded to illustrate different lobes: red for the frontal lobe, green for the parietal lobe, blue for the temporal lobe, and yellow for the occipital lobe. Labels in English and Chinese identify each lobe.

Explanation of cerebral cortex knowledge.

Figure 9

Illustration of a brain section with labeled parts displayed on a screen. A three-dimensional model and an inset image showing a close-up of blood vessels are included. Text in Chinese appears next to the model.

Explanation of cerebral hemorrhage related knowledge.

The learning duration of formal style group and personalized narrative style group were 3 min 47 s and 3 min 51 s respectively.

4 Experimental process and result analysis

4.1 Experiment 1: exploring the impact of the personalization principle on learning outcomes in neutral materials

This experiment mainly explores the impact of the personalization principle on the learning outcomes of learners with different spatial abilities when learning neutral learning materials. The independent variables of the experiment were: 2 (high, low spatial ability) × 2 (personalized style, formal style), and the dependent variables were: learning performance, cognitive load, and attention.

  • (1) Experimental Hypotheses

The influence of narrative style on learners' academic performance, cognitive load and attention in augmented reality environment:

  • H1a Under the influence of different narrative style, learners' performance is significantly different, and personalized narrative style is significantly higher than formal style.

  • H1b Under the influence of different narrative styles, learners' transfer performance is significantly different, and personalized narrative style is significantly higher than formal style.

  • H2 Learners' cognitive load is significantly different under the influence of different narrative styles, and personalized narrative style is significantly lower than formal style.

  • H3 Learners' attention is significantly different under the influence of different narrative styles, and the personalized narrative style is significantly higher than the formal style.

The effects of learners' spatial ability on academic performance, cognitive load and attention in augmented reality environment:

  • H4a Learners with different spatial abilities have significant differences in retention performance, and learners with high spatial abilities are significantly higher than those with low spatial abilities.

  • H4b Learners with different spatial abilities have significant differences in transfer performance, and learners with high spatial abilities are significantly higher than those with low spatial abilities.

  • H5 Learners with different spatial abilities have significant differences in cognitive load, and learners with high spatial abilities are significantly lower than those with low spatial abilities.

  • H6 Learners with different spatial abilities have significant differences in attention, and learners with high spatial abilities are significantly higher than those with low spatial abilities.

  • (2) Analysis of academic performance

This study used the subjects' retention and transfer scores as dependent variables, learners' spatial ability and learning material presentation style as independent variables, and previous test scores as covariates. SPSS26 was used for two factor analysis of variance, and the descriptive statistics of each data item are shown in Table 4.

Table 4

Score type spatial ability narrative style N M SD
Prior knowledge High spatial ability Personalized style 15 7.13 1.355
Formal Style 15 7.33 1.543
Low space capability Personalized style 15 7.13 1.407
Formal Style 15 7.86 1.807
Maintain grades High spatial ability Personalized style 15 10.27 1.831
Formal Style 15 9.00 2.330
Low space capability Personalized style 15 9.60 3.250
Formal Style 15 7.33 2.380
Transfer score High spatial ability Personalized style 15 2.47 0.743
Formal Style 15 1.47 1.125
LOW space capability Personalized style 15 2.13 0.990
Formal Style 15 1.53 1.505

Descriptive statistical results.

Comparing the scores of the prior knowledge of the four groups of learners as the dependent variable, the results of one-way ANOVA showed that there was no significant difference in the prior knowledge of the four groups of learners (F = 0.761, P = 0.521 > 0.05), as shown in Table 5. Therefore, there is no significant difference in the level of prior knowledge among the four groups of learners, and the experiment can be carried out.

Table 5

Dependent variable Sum of squares Mean square F Significance
Prior knowledge 5.400 1.800 0.761 0.521

Results of variance analysis of learners' prior knowledge.

The two factor variance analysis of learning retention performance and transfer performance showed that the main effect of spatial ability was not significant in retention performance (F = 3.268, P = 0.076 > 0.05), the main effect of narrative style was significant (F = 7.494, P = 0.008 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 0.6, P = 0.442 > 0.05); In terms of transfer performance, the main effect of spatial ability was not significant (F = 0.211, P = 0.648 > 0.05), the main effect of narrative style was significant (F = 7.579, P = 0.008 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 0.474, P = 0.494 > 0.05), as shown in Table 6.

Table 6

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Maintain performance 20.417 20.417 3.268 0.076
Migration achievements 0.267 0.267 0.211 0.648
Narrative style Maintain performance 46.817 46.817 7.494 0.008
Migration achievements 9.600 9.600 7.579 0.008
Space capability * narrative style Maintain performance 3.750 3.750 0.600 0.442
Migration achievements 0.600 0.600 0.474 0.494

Results of variance analysis of learners' posttest scores.

Further paired analysis and comparison of intersubjective effects found that, in terms of maintaining performance, the main effect of narrative style in the personalized style group was significantly higher than that in the formal style group (P = 0.008 < 0.05), and the interaction effect of narrative style and spatial ability in the personalized style group was significantly higher than that in the formal style group (P = 0.016 < 0.05) when learners were low in spatial ability. In terms of transfer performance, in the main effect of narrative style, the personalized style group was significantly higher than the formal style group (P = 0.008 < 0.05). In the interaction effect of narrative style and spatial ability, when learners were high spatial ability, the personalized style group was significantly higher than the formal style group (P = 0.018 < 0.05).

  • (3) Cognitive load analysis

In this study, the subjective questionnaire of cognitive load filled in by the subjects and the degree of brain use measured by the brain wave instrument were used as dependent variables, and the learners' spatial ability and learning material presentation style were used as independent variables. Spss26 was used for two-way ANOVA. The descriptive statistics of the data are shown in Table 7.

Table 7

Dependent variable Space capability Narrative style N M SD
Subjective cognitive load High space capability Personalized style 15 9.67 1.799
Formal Style 15 11.47 3.563
Low space capability Personalized style 15 11.60 2.354
Formal style 15 10.40 2.995
Use brainpower High space capability Personalized style 15 44.93 16.283
Formal style 15 51.08 16.891
Low space capability Personalized style 15 38.19 11.845
Formal style 15 53.88 16.233

Descriptive statistical results of cognitive load.

The cognitive load includes subjective cognitive load and brain use. Two factor analysis of variance found that in terms of subjective cognitive load, the main effect of spatial ability was not significant (f = 0.370, p = 0.545 > 0.05), the main effect of narrative style was not significant (f = 0.177, p = 0.675 > 0.05), and the interaction effect of spatial ability and narrative style was significant (f = 4.434, p = 0.04 < 0.05); In terms of brain use, the main effect of spatial ability is not significant (f = 0.243, p = 0.624 > 0.05), the main effect of narrative style is significant (f = 7.502, p = 0.008 < 0.05), and the interaction effect of spatial ability and narrative style is not significant (f = 1.427, p = 0.237 > 0.05), as shown in Table 8.

Table 8

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Subjective cognitive load 2.817 2.817 0.370 0.545
Narrative style Subjective cognitive load 1.350 1.350 0.177 0.675
Space capability * narrative style Subjective cognitive load 33.750 33.750 4.434 0.040
Space capability Use brainpower 57.958 57.958 0.243 0.624
Narrative style Use brainpower 1789.679 1789.679 7.502 0.008
Space capability * narrative style Use brainpower 340.388 340.388 1.427 0.237

Results of variance analysis of cognitive load.

Further paired analysis and comparison of intersubjective effects found that, in terms of using brainpower, the formal style group was significantly higher than the personalized style group in the main effect of narrative style (P = 0.008 < 0.05), and in the interaction effect of narrative style and spatial ability, when learners were low in spatial ability, the formal style group was significantly higher than the personalized style group (P = 0.007 < 0.05).

  • (4) Attention analysis

In this study, eye movement data of subjects in the learning process were collected with an eye tracker, and interest areas were drawn in the key areas of neutral learning materials. The total fixation times and average fixation time of interest areas were taken as dependent variables, and SPSS26 was used for a two factor analysis of variance. Descriptive statistics of various data were shown in Table 9.

Table 9

Attention Space ability Narrative style N M SD
Total fixation times High spatial ability Personalized style 15 368.733 61.628
Formal style 15 279.867 38.641
Low spatial ability Personalized style 15 362.867 68.578
Formal style 15 322.667 61.269
Average fixation duration (ms) High spatial ability Personalized style 15 405.480 105.010
Formal style 15 356.900 56.845
Low spatial ability Personalized style 15 397.820 67.571
Formal style 15 334.913 66.332
Concentration High spatial ability Personalized style 15 51.087 16.891
Formal style 15 44.928 16.283
Low spatial ability Personalized style 15 53.885 16.233
Formal style 15 38.198 11.845

Descriptive statistical results of learner attention.

In terms of total fixation times, the main effect of spatial ability was not significant (F = 1.488, P = 0.228 > 0.05), the main effect of narrative style was significant (F = 18.175, P = 0.000 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 2.584, P = 0.114 > 0.05), as shown in Table 10.

Table 10

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Total fixation times 5,115.267 5,115.267 1.488 0.228
Narrative style Total fixation times 62,468.267 62,468.267 18.175 0.000
Space capability * narrative style Total fixation times 8,881.667 8,881.667 2.584 0.114

Results of variance analysis of total fixation times.

Further paired analysis and comparison of intersubjective effects found that the main effect of narrative style in the personalized style group was significantly higher than that in the formal style group (P = 0.000 < 0.05). In the interaction effect of narrative style and spatial ability, when learners were high spatial ability, the personalized style group was significantly higher than the formal style group (P = 0.000 < 0.05).

In terms of average fixation time, the main effect of spatial ability was not significant (F = 0.568, P = 0.454 > 0.05), the main effect of narrative style was significant (F = 8.028, P = 0.006 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 0.133, P = 0.717 > 0.05), as shown in Table 11.

Table 11

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Average fixation duration 3,295.968 3,295.968 0.568 0.454
Narrative style Average fixation duration 46,609.788 46,609.788 8.028 0.006
Space capability * narrative style Average fixation duration 769.700 769.700 0.133 0.717

Results of variance analysis of mean fixation time.

Further paired analysis and comparison of intersubjective effects found that the main effect of narrative style in the personalized style group was significantly higher than that in the formal style group (P = 0.006 < 0.05). In the interaction effect of narrative style and spatial ability, when learners were low spatial ability, the personalized style group was significantly higher than the formal style group (P = 0.028 < 0.05).

In terms of focus, the main effect of spatial ability was not significant (F = 0.243, P = 0.624 > 0.05), the main effect of narrative style was significant (F = 7.502, P = 0.008 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 1.427, P = 0.237 > 0.05), as shown in Table 12.

Table 12

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Concentration 57.958 57.958 0.243 0.624
Narrative style Concentration 1,789.679 1,789.679 7.502 0.008
Space capability * narrative style Concentration 340.388 340.388 1.427 0.237

Analysis results of concentration variance.

Further paired analysis and comparison of intersubjective effects found that the main effect of narrative style in the personalized style group was significantly higher than that in the formal style group (P = 0.008 < 0.05). In the interaction effect of narrative style and spatial ability, when learners were low spatial ability, the personalized style group was significantly higher than the formal style group (P = 0.007 < 0.05).

4.2 Experiment 2: exploring the impact of the personalization principle on learning outcomes in negative materials

  • (1) Experimental hypothesis

This experiment mainly discusses the influence of personalization principle on the learning effect of learners with different spatial abilities in negative learning materials. The independent variable of the experiment is 2 (high and low spatial abilities) × 2 (personalized style, formal style). The dependent variable of the experiment is academic achievement, cognitive load, attention and emotion.

The influence of narrative style on learners' academic performance, cognitive load, attention and emotion in augmented reality environment:

  • H1a There are significant differences in learners' performance under the influence of different narrative styles, and the formal style is significantly higher than the personalized style.

  • H1b Learners' transfer performance is significantly different under the influence of different narrative styles, and the formal style is significantly higher than the personalized style.

  • H2a Learners' cognitive load is significantly different under the influence of different narrative styles, and the formal style is significantly lower than the personalized style.

The positive emotions of formal style are significantly higher than personalized style, and the negative emotions of formal style are significantly lower than personalized style.

  • H3 Learners' attention is significantly different under the influence of different narrative styles, and the attention of formal style is significantly higher than that of personalized style.

The effects of learners' spatial ability on academic performance, cognitive load, attention and emotion in augmented reality environment:

  • H4a Learners with different spatial abilities have significant differences in retention performance, and learners with high spatial abilities are significantly higher than those with low spatial abilities.

  • H4b Learners with different spatial abilities have significant differences in transfer performance, and learners with high spatial abilities are significantly higher than those with low spatial abilities.

  • H5a Learners with different spatial abilities have significant differences in cognitive load, and learners with high spatial abilities are significantly lower than those with low spatial abilities.

  • H5b Learners with different spatial abilities have significant emotional differences. The positive emotions of high spatial ability learners are significantly higher than those of low spatial ability learners, and the negative emotions of high spatial ability learners are significantly lower than those of low spatial ability learners.

  • H6 The attention of learners with different spatial abilities is significantly different, and the attention of learners with high spatial abilities is significantly higher than that of learners with low spatial abilities.

  • (2) Analysis of academic achievements

In this study, the retention and transfer scores of the subjects are taken as dependent variables, the spatial ability of learners and the narrative style of learning materials are taken as independent variables, and the previous test scores are taken as covariates. SPSS26 is used for a two factor analysis of variance. Descriptive statistics of various data are shown in Table 13.

Table 13

Score type Space capability Narrative style N M SD
Maintain performance High space capability Personalized style 15 9.13 2.996
Formal Style 15 9.67 2.919
Low space capability Personalized style 15 7.07 2.548
Formal Style 15 7.67 2.743
Migration achievements High space capability Personalized style 15 3.20 1.082
Formal Style 15 3.33 1.234
Low space capability Personalized style 15 2.53 0.743
Formal style 15 2.60 0.910
Prior knowledge High space capability Personalized style 15 3.60 1.121
Formal Style 15 3.80 1.082
Low space capability Personalized style 15 3.53 0.833
Formal style 15 3.47 1.187

Descriptive statistical results of learners' academic achievements.

In order to explore whether there are differences in the level of prior knowledge among the four groups of subjects, this experiment compares the scores of prior knowledge of the four groups of learners as a dependent variable. The results of one-way ANOVA show that there is no significant difference in the prior knowledge of the four groups of subjects (F = 0.275, P = 0.844 > 0.05), as shown in Table 14. Therefore, there is no significant difference in the level of prior knowledge among the four groups of learners, and the experiment can be carried out.

Table 14

Dependent variable Sum of squares Mean square F Significance
Prior knowledge 0.933 0.311 0.275 0.844

Results of variance analysis of learners' prior knowledge.

The post test learning achievement includes learning retention achievement and transfer achievement. The two factor analysis of variance found that in terms of retention achievement, the main effect of spatial ability was significant (F = 7.869, P = 0.007 < 0.05), the main effect of narrative style was not significant (F = 0.611, P = 0.438 > 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 0.002, P = 0.963 > 0.05); In terms of transfer performance, the main effect of spatial ability was significant (F = 7.213, P = 0.01 < 0.05), the main effect of narrative style was not significant (F = 0.147, P = 0.703 > 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 0.016, P = 0.899 > 0.05), as shown in Table 15.

Table 15

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Maintain performance 62.017 62.017 7.869 0.007
Migration achievements 7.350 7.350 7.213 0.01
Narrative style Maintain performance 4.817 4.817 0.611 0.438
Migration achievements 0.150 0.150 0.147 0.703
Space capability * narrative style Maintain performance 0.017 0.017 0.002 0.963
Migration achievements 0.017 0.017 0.016 0.899

Results of variance analysis of learners' posttest scores.

Further paired comparative analysis of inter subject effects showed that, in terms of maintaining performance, the main effects of high spatial ability group were significantly higher than those of low spatial ability group (P = 0.007 < 0.05); In the interaction effect between spatial ability and narrative style, when the narrative style was formal, the high spatial ability group was significantly higher than the low spatial ability group (P = 0.049 < 0.05). In terms of transfer performance, in the main effect of spatial ability, the high spatial ability group was significantly higher than the low spatial ability group (P = 0.01 < 0.05).

  • (3) Learning experience analysis

In this study, the subjective questionnaire of cognitive load, the emotional questionnaire and the degree of brain use and relaxation measured by the brain wave instrument filled in by the subjects were taken as the dependent variables, and the learners' spatial ability and learning material presentation style were taken as the independent variables. Spss26 was used for two-way ANOVA. The descriptive statistics of the data are shown in Table 16.

Table 16

Dependent variable Space capability Narrative style N M SD
Subjective cognitive load High space capability Personalized style 15 11.07 2.282
Formal style 15 11.07 2.520
Low space capability Personalized style 15 11.00 2.390
Formal style 15 10.33 1.633
Use brainpower High space capability Personalized style 15 38.78 9.392
Formal style 15 44.82 11.672
Low space capability Personalized style 15 43.93 10.476
Formal Style 15 44.29 7.414
Previous positive emotions High space capability Personalized style 15 23.93 3.673
Formal style 15 32.06 9.05
Low space capability Personalized style 15 25.13 8.568
Formal style 15 25.47 7.781
Previous negative emotions High space capability Personalized style 15 25.60 8.122
Formal style 15 19.27 8.971
Low space capability Personalized style 15 22.47 7.308
Formal style 15 18.60 10.133
Positive emotions High space capability Personalized style 15 28.20 4.003
Formal style 15 37.07 7.995
Low space capability Personalized style 15 28.73 8.362
Formal style 15 32.20 8.046
Negative emotions High space capability Personalized style 15 19.87 8.096
Formal style 15 13.73 6.318
Low space capability Personalized style 15 19.73 9.075
Formal style 15 12.47 6.457
Relaxation High space capability Personalized style 15 55.06 8.372
Formal style 15 57.03 7.975
Low space capability Personalized style 15 54.72 10.890
Formal style 15 55.9 11.449

Descriptive statistical results of learning experience.

Cognitive load includes subjective cognitive load and objectively measured brain use data. Two factor analysis of variance found that in terms of subjective cognitive load, the main effect of spatial ability was not significant (F = 0.481, P = 0.491 > 0.05), the main effect of narrative style was not significant (F = 0.334, P = 0.565 > 0.05), and the interaction effect of spatial ability and narrative style was not significant (F = 0.334, P = 0.565 > 0.05); In terms of brain use, the main effect of spatial ability was not significant (f = 0.826, p = 0.367 > 0.05), the main effect of narrative style was not significant (f = 1.578, p = 0.214 > 0.05), and the interaction effect of spatial ability and narrative style was not significant (f = 1.247, p = 0.269 > 0.05), as shown in Table 17.

Table 17

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Subjective cognitive load 2.400 2.400 0.481 0.491
Narrative style Subjective cognitive load 1.667 1.667 0.334 0.565
Space capability * narrative style Subjective cognitive load 1.667 1.667 0.334 0.565
Space capability Use brainpower 80.342 80.342 0.826 0.367
Narrative style Use brainpower 153.504 153.504 1.578 0.214
Space capability * narrative style Use brainpower 121.297 121.297 1.247 0.269

Results of variance analysis of cognitive load.

In order to explore whether there is a difference in the level of prior positive emotions and negative emotions among the four groups of subjects, this experiment compared the previous emotions of the four groups of learners as the dependent variable. The results of one-way ANOVA showed that there was no significant difference in the previous positive emotions of the four groups of subjects (f = 0.336, p = 0.799 > 0.05), and there was no significant difference in the previous negative emotions (f = 2.058, p = 0.116 > 0.05), as shown in Table 18. Therefore, the four groups of learners have no significant difference in the previous emotional level, so the experiment can be carried out.

Table 18

Dependent variable Sum of squares Mean square F Significance
Previous positive emotions 18.733 6.244 0.336 0.799
Previous positive emotions 467.117 155.706 2.058 0.116

Results of variance analysis of learners' previous emotions.

The two-way ANOVA of the post-test positive emotion level and negative emotion level found that in terms of positive emotion, the main effect of spatial ability was not significant (f = 1.312, p = 0.257 > 0.05), the main effect of narrative style was significant (f = 10.631, p = 0.002 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (f = 2.038, p = 0.159 > 0.05). In terms of negative emotions, the main effect of spatial ability was not significant (f = 0.128, p = 0.722 > 0.05), the main effect of narrative style was significant (f = 11.735, p = 0.00 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (f = 0.084, p = 0.773 > 0.05). In terms of brain use, the main effect of spatial ability is not significant (f = 0.083, p = 0.774 > 0.05), the main effect of narrative style is significant (f = 0.387, p = 0.536 > 0.05), and the interaction effect of spatial ability and narrative style is not significant (f = 0.025, p = 0.876 > 0.05), as shown in Table 19.

Table 19

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Positive emotions 70.417 70.417 1.312 0.257
Negative emotions 7.350 7.350 0.128 0.722
Relaxation 7.964 7.964 0.083 0.774
Narrative style Positive emotions 570.417 570.417 10.631 0.002
Negative emotions 673.350 673.350 11.735 0.001
Relaxation 37.131 37.131 0.387 0.536
Space capability * narrative style Positive emotions 109.350 109.350 2.038 0.159
Negative emotions 4.817 4.817 0.084 0.773
Relaxation 2.368 2.368 0.025 0.876

Results of variance analysis of posttest emotion of learners.

Further paired comparative analysis of the intersubjective effects of positive emotions found that the formal style group was significantly higher than the personalized style group in the main effect of narrative style (p = 0.002 < 0.05). In the interaction effect of narrative style and spatial ability, when the learner was high spatial ability, the formal style group was significantly higher than the personalized style group (p = 0.002 < 0.05).

Further paired comparative analysis of the inter subjective effects of negative emotions found that the main effect of narrative style in the personalized style group was significantly higher than that in the formal style group (p = 0.001 < 0.05). In the interactive effect of narrative style and spatial ability, when the learner was low spatial ability, the personalized style group was significantly higher than that in the formal style group (p = 0.011 < 0.05). When the learner was high spatial ability, the personalized style group was significantly higher than that in the formal style group (p = 0.031 < 0.05).

  • (4) Attention analysis

In this study, eye movement data of subjects during learning were collected with an eye tracker, and interest areas were drawn in key areas of negative learning materials. The total fixation times and average fixation time of interest areas were taken as dependent variables, and SPSS26 was used for a two factor analysis of variance. Descriptive statistics of various data were shown in Table 20.

Table 20

Attention Space capability Narrative style N M SD
Total fixation times High space capability Personalized style 15 303.0667 82.884
Formal style 15 375.800 95.387
Low space capability Personalized style 15 328.800 58.172
Formal style 15 362.400 99.456
Average fixation duration (ms) High space capability Personalized style 15 337.8733 109.033
Formal style 15 373.120 60.248
Low space capability Personalized style 15 328.4467 48.458
Formal style 15 388.693 41.476
Concentration High space capability Personalized style 15 52.421 4.569
Formal style 15 58.843 13.914
Low space capability Personalized style 15 54.210 4.240
Formal style 15 59.092 11.317

Descriptive statistical results of learner attention.

In terms of total fixation times, the main effect of spatial ability was not significant (f = 0.078, p = 0.781 > 0.05), the main effect of narrative style was significant (f = 5.799, p = 0.019 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (f = 0.785, p = 0.379 > 0.05), as shown in Table 21.

Table 21

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Total fixation times 570.417 570.417 0.078 0.781
Narrative style Total fixation times 42,400.417 42,400.417 5.799 0.019
Space capability * narrative style Total fixation times 5,742.817 5,742.817 0.785 0.379

Results of variance analysis of total fixation times.

Further paired analysis and comparison of inter subject effects showed that the main effect of narrative style in the formal style group was significantly higher than that in the personalized style group (p = 0.019 < 0.05), and the interaction effect between narrative style and spatial ability in the formal style group was significantly higher than that in the personalized style group (p = 0.023 < 0.05).

In terms of average fixation time, the main effect of spatial ability was not significant (f = 0.029, p = 0.866 > 0.05), the main effect of narrative style was significant (f = 6.984, p = 0.011 < 0.05), and the interaction effect of spatial ability and narrative style was not significant (f = 0.479, p = 0.492 > 0.05), as shown in Table 22.

Table 22

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Average fixation duration 141.681 141.681 0.029 0.866
Narrative style Average fixation duration 34,196.163 34,196.163 6.984 0.011
Space capability * narrative style Average fixation duration 2,343.750 2,343.750 0.479 0.492

Results of variance analysis of mean fixation time.

Further paired analysis and comparison of inter subject effects showed that the formal style group was significantly higher than the personalized style group in the main effect of narrative style (p = 0.011 < 0.05), and the formal style group was significantly higher than the personalized style group in the interaction effect of narrative style and spatial ability when the learner was low spatial ability (p = 0.022 < 0.05).

In terms of concentration, the main effect of spatial ability is not significant (f = 0.173, p = 0.679 > 0.05), the main effect of narrative style is significant (f = 5.317, p = 0.025 < 0.05), and the interaction effect of spatial ability and narrative style is not significant (f = 0.099, p = 0.755 > 0.05), as shown in Table 23.

Table 23

Independent variable Dependent variable Sum of squares Mean square F Significance
Space capability Concentration 15.575 15.575 0.173 0.679
Narrative Style Concentration 479.233 479.233 5.317 0.025
Space capability * narrative style Concentration 8.901 8.901 0.099 0.755

Analysis results of concentration variance.

Further pairwise analysis and comparison of inter subject effects showed that the main effect of narrative style in the formal style group was significantly higher than that in the personalized style group (p = 0.025 < 0.05).

5 Conclusion and discussion

5.1 Experimental conclusion of the influence of personalization principle on learning effect

  • (1) Conclusion on the influence of individualization principle in neutral materials on learning effect

In terms of academic performance, personalized narrative style can significantly improve the retention performance of low spatial ability learners and the transfer performance of high spatial ability learners; Learners' high and low spatial abilities will not affect their academic performance. In terms of cognitive load, narrative style and spatial ability have no significant impact, but when learners have low spatial ability, formal style narrative learning content will significantly increase learners' subjective psychological effort and brain use. In terms of attention, narrative style will have a significant impact on learners' attention, and learners' attention in personalized style is significantly higher than that in formal style group; When learners have low spatial ability, learning materials described in a personalized style can increase their attention.

  • (2) Conclusion of the influence of individualization principle on learning effect in negative materials

In terms of academic performance, the retention and transfer performance of learners in the formal style group were higher than those in the personalized style group, but the difference was not significant; High spatial ability learners perform better in retention and transfer performance. When speaking in a formal style, the learning performance of high spatial ability learners is significantly higher than that of low spatial ability learners. In terms of cognitive load, narrative style and spatial ability had no significant impact. In terms of emotion, formal style narration can stimulate learners' positive emotions and reduce learners' negative emotions better than personalized style narration. In terms of attention, narrative style has a significant impact on learners' attention, and learners' attention in formal style is significantly higher than that in personalized style group.

5.2 Discussion on the experimental results of the influence of personalization principle on learning effect

  • (1) The influence of individualization principle in neutral materials on academic performance

As for the effect of narrative style, hypothesis H1a and H1b are true in Experiment 1. In neutral learning materials, personalized narrative style can significantly improve learners' retention and transfer performance. This finding is consistent with the previous research results in the traditional learning environment, which shows that the personalized principle does not become inapplicable due to the change of the learning environment. Mayer (2014) takes the personalized narrative style as a social clue according to the social agency theory, which will encourage them to participate in Generative processing and produce more meaningful learning outcomes (Mayer, 2014). Personalized narrative style can significantly improve the performance of learners with low spatial ability. It may be the personalized narrative style learning materials presented in three-dimensional way in the AR learning environment, creating a sense of dialogue with teachers, encouraging learners to engage in the cognitive processing required for meaningful learning, helping them better understand and remember knowledge, so as to improve the performance. Personalized narrative style significantly improves the transfer performance of high spatial ability learners. It may be that high spatial ability learners have strong spatial cognition and imagination ability, have advantages in processing visual and spatial information, and can effectively integrate and operate complex spatial information (Hegarty and Waller, 2005), personalized narrative style further pulls the distance between learners and learning content, which helps learners connect new and old knowledge, thus promoting knowledge transfer.

In terms of the effect of spatial capability, the hypothesis h4a and H4b in Experiment 1 is not tenable. The results show that spatial ability does not have a significant impact on academic performance. This result is inconsistent with some research conclusions. The possible reason is that the learning material used in this experiment is “the structure of the heart”, and does not involve tasks that are highly dependent on spatial ability (such as geometry and 3D folding). The influence of spatial ability may be masked by the characteristics of learning materials. In addition, the personalized narrative style may balance the differences between high and low spatial ability learners in the learning process to a certain extent, thus weakening the direct effect of spatial ability on academic performance.

  • (2) The influence of personalization principle on cognitive load in neutral materials

For the effect of narrative style, the hypothesis H2 in Experiment 1 is not tenable. The experimental results show that the use of different narrative styles in neutral materials has no significant effect on learners' cognitive load, but the formal style of narrative learning content will significantly increase learners' subjective psychological effort and brain use in low spatial ability. According to the cognitive load theory, when the presentation of learning materials does not match learners' cognitive ability, it will increase their external cognitive load and lead to higher psychological effort (Sweller, 1988). The reason may be that the formal style explanation puts forward higher cognitive requirements for learners with low spatial ability, which leads them to need to invest more psychological resources and mental activities in understanding and processing information.

For the effect of spatial capability, the hypothesis H5 in Experiment 1 is not tenable. The three-dimensional 3D model and animation demonstration in AR learning environment may make up for the cognitive limitations of low spatial ability learners to a certain extent, thus reducing the impact of spatial ability differences on cognitive load.

  • (3) The influence of individuation principle on attention in neutral materials

For the effect of narrative style, hypothesis H3 of Experiment 1 is true. The use of personalized narrative style can significantly improve learners' fixation times and average fixation time for the area of interest. This is consistent with the research results of Zander et al. (2015), whose eye tracking data shows that learners show longer fixation duration and more fixation count when contacting personalized content, indicating that personalized content can effectively attract and maintain learners' attention. Personalized narrative style makes learners feel that the content is related to themselves, and the learning content is related to their own organs. This kind of knowledge content familiar to learners can enhance attraction, reduce distractions, and focus learners' attention. On the contrary, the formal style usually uses abstract language and does not add direct language guidance to learners, resulting in a lack of resonance between learners and learning content, and it is difficult to maintain attention.

For the effect of spatial capability, the hypothesis H6 in Experiment 1 is not tenable. Learners' cognitive style may regulate the relationship between spatial ability and attention. Some learners may be more inclined to visual cognitive style, and can make better use of spatial ability to improve attention when processing spatial information (Zander et al., 2015). However, for non-visual cognitive style learners, their spatial ability may not significantly promote attention.

  • (4) The influence of individualization principle in negative materials on academic performance

As for the effect of narrative style, hypothesis H1a and H1b in Experiment 2 are not tenable. The experimental results show that learners' performance in knowledge retention and transfer in the formal style group is slightly higher than that in the personalized style group, but the difference is not significant. Kühl and Zander (2017) found that in the learning of negative content, personalized design does not improve the learning effect, but may reduce the performance of learners. The reason why this study does not have the inversion effect may be that AR technology has a positive role in promoting learning effectiveness (Wan, 2021). AR technology provides learners with a highly immersive environment in which learners may separate virtual content from real emotions, reducing negative emotional reactions to negative materials. However, the descriptive results showed that the learning performance of personalized style learners was lower than that of the formal style group, which to some extent indicated that it would be better to use the formal style to narrate the negative materials. In the AR learning environment, the personalized principle may be weaker than the influence of AR technology on learners. Therefore, it is worth further exploring the conditions for the inversion effect of personalized principles in the AR learning environment in the future.

As for the effect of spatial capability, the hypothesis H4a and H4b in Experiment 2 is true. Learners with strong spatial ability are better at dealing with complex visual and spatial information, which makes them perform better in learning negative materials involving three-dimensional models. Negative materials usually contain more emotional and cognitive loads, which require learners to have strong information processing ability. High spatial ability learning can manage these loads well, while low spatial ability learners may be more vulnerable to emotional factors, thus affecting their retention and transfer performance.

  • (5) The influence of personalization principle on cognitive load in negative materials

As for the effect of narrative style, experiment 2 assumed that H2a was not true and H2b was true. In AR environment, learners need to process multiple sensory information (visual, auditory and tactile) at the same time, which may reduce their attention allocation to personalized design, thus reducing the impact of personalized design on cognitive load. Research shows that learners do not want to bring themselves into the learning materials to combine with negative learning content. Using personalized style to tell negative materials will increase learners' negative emotions. By using “you”, “yours” and other ways, learners are more likely to have emotional resonance with the learning content. According to the self reference effect, personalized design enables learners to connect learning content with themselves, which may make learners more likely to feel negative emotions. In the negative materials, the seriousness and importance of the content are highlighted through the formal style of narration, so that learners can be more focused on learning and understanding.

As for the effect of spatial capability, experiment 2 assumed that H5a was not tenable and H5b was partially tenable. High spatial ability learners have higher interest in this learning may be that they usually have higher cognitive needs and like to challenge complex tasks. Ar environment satisfies its cognitive needs by providing rich visual and spatial information, so as to stimulate interest.

  • (6) The influence of personalization principle on attention in negative materials

For the effect of narrative style, hypothesis H3 is true in Experiment 2. Negative materials are often accompanied by disgusting negative emotions. The formal style of narration usually presents the content in a relatively neutral manner, forming a certain buffer between learners and negative materials, reducing the direct impact of negative emotions, making it easier for them to bear and process these information, so as to maintain good attention. Because the subjects do not have medical background, they usually learn relevant knowledge in the form of short videos or academic lectures. This method mostly adopts the formal style of narration, which will form a stereotype psychologically. They believe that the formal style of narration is the formal learning. At the same time, the formal style of narration in the AR environment will trigger their cognitive mode of learning, making it easier for them to enter the learning state and concentrate.

For the effect of spatial capability, hypothesis H6 in Experiment 2 is not tenable. The knowledge of negative materials is mainly about the location and symptoms of cerebral hemorrhage. This disease occurs from time to time in life and can arouse the curiosity and attention of learners. Its novelty is enough to attract learners' attention, making the role of spatial ability and other factors in attention distribution relatively less prominent.

5.3 Countermeasures and suggestions

The purpose of this study is to explore whether the principle of personalization can be transferred to AR learning environment, and to verify the effectiveness of the principle of personalization through different kinds of learning materials.

  • (1) Strategies for neutral learning materials

In neutral materials, personalized storytelling style can effectively improve learners' retention and transfer performance, especially for learners with low spatial abilities. Therefore, it is recommended to prioritize personalized storytelling styles in the study of neutral materials, especially for learners with low spatial abilities. Personalized storytelling style can significantly enhance learners' attention, especially those with low spatial abilities. When narrating or explaining neutral learning materials, first and second person can be used to enhance learners' attention. Although narrative style and spatial ability do not have a significant impact on cognitive load, learners with low spatial ability will feel higher psychological effort and brainpower under formal style. Therefore, for learners with low spatial abilities, overly formal narrative styles should be avoided to alleviate their cognitive burden.

  • (2) Strategies for Negative Learning Materials

In negative materials, formal narrative style can enhance learners' retention and transfer performance, especially for learners with high spatial abilities. Therefore, in the study of negative materials, it is recommended to adopt a formal narrative style, especially for learners with high spatial abilities. Formal narrative style can stimulate the interest and value of high spatial ability learners. Therefore, in the learning of negative materials, formal narrative style can be used to enhance learners' intrinsic motivation, especially for learners with high spatial abilities. Formal narrative style can also stimulate learners' positive emotions and reduce negative emotions. Therefore, in the study of negative materials, adopting a formal narrative style can help create a positive learning atmosphere and enhance learners' emotional state. In negative materials, formal narrative style can significantly enhance learners' attention. Therefore, when narrating or explaining negative materials, a formal narrative style can be used to enhance learners' attention and avoid bringing them into the learning context.

6 Summary and prospect

6.1 Research summary

Through the development of two ar educational resources, this study systematically discusses the influence of personalized language style in different materials on learners' learning effect from the thematic nature of learning materials (neutral and negative) and learners' characteristics (high and low spatial ability). Using a quasi experimental design, combined with eye tracking technology and brain wave technology, we comprehensively investigated the multi-dimensional data of learners' attention distribution, cognitive load, emotional state and academic performance in different materials. Research shows that personalized language style can significantly improve the performance and attention of low spatial ability learners in neutral materials, while formal language style is more conducive to the learning performance and positive emotions of high spatial ability learners in negative materials. In addition, the study shows that the interaction between narrative style and spatial ability shows significant differences in different materials, and the applicability of the principle of personalization depends on the matching of material properties and learners' characteristics.

This study provides an important theoretical basis and practical guidance for the design and development of AR educational resources, defines the advantages of personalized language style in neutral materials, reveals the applicability of formal language style in negative materials, and enriches the multidimensional perspectives of learners' attention distribution, cognitive load and emotional state assessment. Future research can further expand the range of material types and learners' characteristics, and explore the application effect of personalization principle in more situations, so as to promote the wider application and optimization of AR technology in the field of education.

6.2 Research shortcomings and prospects

  • (1) Limitations of material type

This study only divides learning materials into neutral and negative categories, and does not cover more types of materials. The universality of research conclusions may be limited. In the future, the applicability of personalization principle can be further discussed in active materials and mixed materials.

  • (2) Uniqueness of learner characteristics

The study only takes spatial ability as the basis for the division of learner characteristics, and does not consider other factors that may affect the learning effect, such as learning style, prior knowledge level, motivation type, etc. The lack of these factors may limit the comprehensiveness and pertinence of the research conclusions.

  • (3) Insufficient sample size and diversity

The sample size of the study may be small, and the subjects are college students. The gender ratio of the subjects is unbalanced, and factors such as school period, cultural background, education level, etc. are not fully considered. It may lead to the limitation of its popularization and its inability to fully represent a broader group of learners.

  • (4) Limitations of the experimental environment

The research was conducted in an augmented reality (AR) environment, but it was not compared with other learning environments (such as traditional classroom, online learning, etc.). Therefore, it is impossible to determine the unique contribution of the AR environment itself to the learning effect, nor to assess the applicability of the personalization principle in other environments. In the future, resources with the same content as AR education resources can be designed to compare with traditional classroom teaching.

  • (5) Lack of long-term effect

The research mainly focuses on short-term learning effects (such as retention and transfer), and does not examine the impact of personalization principle on long-term learning effects of learners. This limits the assessment of the long-term value of the personalization principle.

Statements

Data availability statement

The raw data supporting the conclusions of this article will be made available by the authors, without undue reservation.

Ethics statement

The study involving humans was approved by the Ethics Committee of China West Normal University. This study was conducted in accordance with relevant ethical standards and regulations in China. All participants voluntarily signed informed consent forms after fully understanding the research objectives, methods, potential risks, and benefits. During the research process, we took sufficient measures to protect the privacy and rights of participants. All data was collected and analyzed anonymously and only for the academic purposes of this study.

Author contributions

JZ: Data curation, Methodology, Supervision, Conceptualization, Formal analysis, Project administration, Validation, Investigation, Resources, Visualization, Software, Funding acquisition, Writing – original draft. DF: Methodology, Supervision, Conceptualization, Project administration, Validation, Investigation, Resources, Visualization, Software, Writing – review & editing. HH: Data curation, Methodology, Supervision, Conceptualization, Formal analysis, Project administration, Validation, Resources, Visualization, Writing – review & editing. GH: Writing – review & editing, Funding acquisition, Supervision, Validation. HZ: Writing – original draft, Data curation, Resources.

Funding

The author(s) declared that financial support was received for this work and/or its publication. This work was supported by Sichuan Province Education Information Technology Research Project “Virtual Reality Technology Empowers the Construction and Application of Information Resources for High School Ideological and Political Education” (No. 2024KTPSLX121).

Conflict of interest

The author(s) declared that this work was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Generative AI statement

The author(s) declared that generative AI was not used in the creation of this manuscript.

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Supplementary material

The Supplementary Material for this article can be found online at: https://www.frontiersin.org/articles/10.3389/fpsyg.2025.1618990/full#supplementary-material

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Summary

Keywords

AR educational resources, personalized principle, learning effect, AR, learning space, personalized narrative style

Citation

Zeng J, Fan D, Hu H, Huang G and Zhang H (2026) Research on the influence of personalized principles in AR educational resources on the learning effectiveness of college students. Front. Psychol. 16:1618990. doi: 10.3389/fpsyg.2025.1618990

Received

27 April 2025

Revised

23 November 2025

Accepted

01 December 2025

Published

14 January 2026

Volume

16 - 2025

Edited by

Angelo Rega, Pegaso University, Italy

Reviewed by

Prudencia Gutiérrez-Esteban, University of Extremadura, Spain

Fca. Angélica Monroy, Universidad de Extremadura, Spain

Updates

Copyright

*Correspondence: Hanlin Hu,

Disclaimer

All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.

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